DM: Let it effect some items? (in General)
As DM settles over your opponent, why does it target only the enchantments they cast and not the magic they already have on them?
Should DM lower the strength of item enchantments?
In the case of weapons and armour, probably not. That would be too potent. But maybe it should work on the items that grant magical effects with enchantment, rather than reducing Damage, pth or AC pluses.
At the moment, that only leaves two items, DB's and CBFs. DB's could be ignored, they provide a skill not an enchantment. (But still worth considering...)
But how about CBFs? They provide (a specific) AMF and a form of GA. Both of these are powerful. Some might say too powerful. Would it be broken to allow DM to reduce these in some fashion?
This could also apply to future items that provide magical benefits toher than Damage, pth and AC improvements, and weapons that provide fixed enchantments (VA for example) but I quite like having a DM untouchable VA granted by some weapons.
March 16 2005 10:39 AM EST
yes please! Let it be so. Though the level I doubt this 2ill occur is extraordinary....
March 16 2005 10:39 AM EST
GL, I punch you in the face. You want to make the CoBF MORE complicated?
March 16 2005 10:44 AM EST
I'm not sure I like the idea of an item I've plowed money into being affected by a spell. Affect me with that spell, fine bring it on, but you buy something, an Axbow, BoTh etc for the specific thing that they do. And then along comes somebody with something that has only cost them XP and bang I'm left holding useless piece of gear. Of course it could provide a handy cash sink for the game, if you have to keep upgrading an item to keep ahead of a spell... but on the whole not in agreement on this one GL. Sorry mate! =)
Evasion lowers the pth you bought on your weapon for example.
March 16 2005 10:47 AM EST
Something like this could be an option if DM were underpowered, but it's not.
March 16 2005 10:51 AM EST
In a way yes, but evasion is making you faster, less hard to hit NOT making their weapon slower, less likely to hit. There is a distinction, however small it may be. And how many people in the game, even in CB1 with much more money and equipment, have evasion up to that point without spending cash on it? Whereas everybody would have access to this one.
March 16 2005 10:53 AM EST
Although there is a plus to an idea like this - all the tank obsessed players would hate it...
This thread is closed to new posts.
However, you are welcome to reference it
from a new thread; link this with the html
<a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=001FN7">DM: Let it effect some items? </a>