48Zach
March 23 2005 5:42 PM EST
please post your strats with how many minions , and how to train them! this will be my first character that i wont be changing the strat on! please , let the strat you post be affective.
Just one thought
I wouldn't make a strat to never be changed.
For one: it is not too funny to never change
For two: it is not smart, due to nerfs, and the fact that other people changes strat occasionally
One of the most effective strats I've encountered is a single DD mage with a Tattoo of Endurance or Jigorokano. Usually a Fireball mage. Put about 75% of experience into the spell, 25% into Hitpoints. Even AMS does not slow this strat down much.
The biggest problem is that in the beginning you get pathetic experience unless you have a decent Jigorokano equipped, but the Endurance is better in the long run. You will be weak against the CoBF if you go with the fireball, but that insane (even after the weak nerf) item is rare enough not to be a problem - just avoid them or buy one yourself and base a strat around it.
IndependenZ
March 23 2005 7:10 PM EST
Four minions:
1) AMF
2) HP/FB/AS
3) HP/Decay/AS
4) HP/CoC/AS
Simple and efficient, especially if you have a DD-familiar on one of those minions.
My personal favourite, a variation on [TBT]miteke's and I have used it a lot (Cliffhanger). Single FB mage 1/2 exp on FB, 1/3 on HP and the remaining 1/6 on DM. Always had a score higher than PR :) easy and no tattoo
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