Strategy Dilemma (in General)

[FireBreathing]Chicken April 10 2005 6:52 PM EDT

Every strategy falls under two broad categories. Either a generic strategy, designed to be moderately effective against most other strategies. Or a specific strategy, designed to be extremely effective against one or two types of strategy.
As of now, the top ranks are filled with Defensive enchantments. To utilize a specific strategy, you could train large dispells, and add only players without base decays onto you're fightlist. This would be the fastest way to gain PR, but given that you want to be undefeatable, you would need to re-train you're stats once you reach the top.
Because I lack the time to search for individual anti-strategies, and researching current niches for specific strategies, I am planning on resorting to a more generic strategy.

There are a couple spells which need to be balanced to create a generic strategy. To begin with, there are 2 clear spell types which rarely coexist on a single character. AMF/EC or Dispell.
So.. which path should I take?

The dispell path presents difficulties against base decays, spells, and AMF characters. The only way to defend against base decay mages is to either have a 4-minion team, or finish the battle off early. The popularized, single FB/dispell mage would be a good example of a generic strategy, but unfortunately, the CoBF creates an extremely harsh specific defense against lone FB mages. I either suffer against base decay by training CoC/tank/MM. Or suffer against CoBF by choosing FB.
Fortunately, there are few base decay mages out there as of now, so a MM/CoC/tank team combined with dispell is what I'm using at the moment, yielding moderate success against most teams.

The AMF/EC path presents difficulties against AS/GA/protection strategies. Transformer teams are nearly non-existant, and so can be ignored. To balance the devastating AS/GA effects, Mages could train MM/decay, Tanks could train BL/VA.

In English:
AMF/EC + MM/VA tank, or Dispell with CoC?

AdminQBGentlemanLoser [{END}] April 11 2005 2:06 AM EDT

AMF + Protection + ToE.


Manta April 11 2005 2:35 AM EDT

As you already said, a specific strategy is much better than a "generic" strategy.
Said that, how many CBF users are in your fight list?
If they are only a few of them, Dispell + FB seems to me a much better choice than Dispell + CoC.
By the way, Dispell + FB (or CoC) is NOT a generic strategy.
Quite the opposite, it is very specific, targeted against multi-minions teams: a lone mage will most likely defeat you, while a team relying heavily on defensive enchantments will be your primary target.

[FireBreathing]Chicken April 11 2005 3:19 AM EDT

Yes, but I want a generic strategy nonetheless.
Also, the reason why a single mage with AMF can defeat me is because its highly specific. Single FB/AMF mage can't go up against AS/GA teams at all. Nor do they have the advantage against tanks or CoBF.

Manta April 11 2005 3:38 AM EDT

Let's put it this way: what is the point of a spell (like CoC) that does a lot of damage, but starts late, together with DM, which will leaves your opponents with only a handful of HP?
Wouldn't it be better to use either CoC + AMF (the AMF helps you to last longer, giving you enough time to use the CoC effectively), or FB + DM (since the relatively small damage from FB will suffice against a team with low HP)?

Why is your enchanter behind the mage, instead of in front?
If you want to keep it in the back, what about adding a base decay?
What is the point of haste?

Disclaimer: I am using DM + CoC, but I am not too happy with my choice...

AdminQBGentlemanLoser [{END}] April 11 2005 6:18 AM EDT

I agree with Manta, DM compliments FB and AMF compliments MM/CoC.


Quark April 11 2005 3:15 PM EDT

Don't forget GL's ToE on his solo mage - makes it less specific as it can handle the GA or AMF hits long enough to deal with the AS
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