New Tattoo Idea (in General)
A tattoo that adds just hit points to the minion that equips it. Call it Tattoo of Might.
BrandonLP
April 21 2005 6:48 PM EDT
I was thinking about that the other day, but calling it a ToH, Tattoo of Health. The only problem I see with it is that it is actually similar to a ToE.
Duke
April 21 2005 8:19 PM EDT
i would just be stronger that a ToE
GA GA GA
? This has nothing to do with the toe...
sasquatchan
April 21 2005 8:28 PM EDT
Has nothing to do with the toe? While I may nitpick about the specifics, I'm more or less in agreement with the folks who say AC/toe/HP are all interchangeable, to some extent. A toe reduces damage you take, and that is significantly different from just giving your more HP in what way ?
BrandonLP
April 21 2005 8:31 PM EDT
That's exactly what I was referring to, sas. I guess some people don't make that connection.
Starseed^Lure
April 21 2005 11:54 PM EDT
Barron, I can't say that I don't like the idea, but I was wondering if you could expand upon your idea. Was there a specific strategy that you were thinking of applying such a tattoo to?
Off subject debate response:
1 minion has 30k hp +ToE
Same minion has 30k hp + Tattoo of Might/Health
Now imagine if that minion had trained 100k HP. The ToE will give that HP a much larger benefit. Don't even try to compare HP with ac or ToE; they are far from the same. I'm with Vicious all the way on this one.
slurpz
April 21 2005 11:57 PM EDT
maybe a tat that multiplies hp by a certain amount :P
but isn't that what ToEs basically do?
[Banned]Monty
April 22 2005 12:10 AM EDT
maybe the lvl of the tat could be the level of HP it adds and u can have ur HP in the tat and beef up your Dx and ST or perhaps FB or....stuff
slurpz
April 22 2005 12:18 AM EDT
Fatality...thats what a ToA is there for right? it pumps up your dx and st and you only have to worry about your HP
[Banned]Monty
April 22 2005 12:21 AM EDT
i've never really worked with a ToA so i dont know and thats just for tanks it would be nice to have one for a mage as wwell
Undertow
April 22 2005 12:23 AM EDT
Okay, if tattoos add to pr, what's the benefit of this tattoo?
All your doing is pumping your pr with fake expeariance that boosts HP right?
[Banned]Monty
April 22 2005 12:24 AM EDT
pretty much what Jigs do right? make a new minion with fake stats.
Undertow
April 22 2005 12:33 AM EDT
no fatality, they ToA's don't add a new minion, and neither would this tat.
As the Tattoo of "Augmentation"'s name implies, it augments an already existing familiars stats.
So would this.
But with tattoos affecting pr, all I see it doing is helping your pr grow faster by boosting how fast your stats grow.
I guess the question is:
Would a minion with 100k hp and a minion with 30k hp and a Tattoo of Heath granting 70k hp be worth the same mpr? If they are, why not just wait and stick with the lower pr? Or get a tattoo that influences your strategy?
[-war-]
April 22 2005 12:44 AM EDT
wont work well we already got AS enchantment why need a second one.
BrandonLP
April 22 2005 12:53 AM EDT
"Now imagine if that minion had trained 100k HP. The ToE will give that HP a much larger benefit. Don't even try to compare HP with ac or ToE; they are far from the same. I'm with Vicious all the way on this one.
--Starseed^Lure, April 21 2005 11:54 PM EDT"
I've yet to see you prove this fact. No one ever said they were the same, but they are indeed very similar.
Undertow i did not say ToA added a minion.
i wish maybe the ToA could just add like 1/5 exp into HP for the minion.
So like for the ToA - ...HP - 1/5 "hit train"........STR - 1/2 "hit train".......DX - Max "hit train"
Or something....=/
I've yet to see you prove this fact. No one ever said they were the same, but they are indeed very similar.
BrandonLP, 12:53 AM EDT
If I need to offer you proof for this fact, go back to remedial math classes. And yes, they are similar, but indeed much different.
Take for instance the impact of this tattoo on a multi-minion group versus a single. On each it will add the same number HP, but there is a big difference in how the tattoo will effect the strategy of the multi minion group. It allows you to concentrate a higher percentage of your PR on a single minion within a multi-minion char - adding tons of HP. A ToE used in the same fashion would be wasted to a higher degree because it could only protect a smaller percentage of the chars of HP. The single minion would not be effected by this effect though, because all of his HP is protected by the ToE.
Actually, the more I think about the strategic depth of this tattoo, the more I wish it were implemented. It might be a really cool idea as it would offer more survivability options to a multi-minion char that a ToE cannot offer.
Khardin
April 22 2005 2:21 AM EDT
wait, seriously..
did you just agree they are similar AND insult him at the same time?
couldn't you focus more xp into HP and use a DD tat?
or do you want an enchanter with huge HP?
or a tank in a multi-minion?
where you could just use a ToA and train more HP anyhow..
ToE blocks AMF, that is the big difference, but i agree they are pretty similar..
Khardin,
"did you just agree they are similar AND insult him at the same time?" -Khardin
Yup, I think I did. Maybe overly harsh, but I'm not agreeing fully with him just as he is not disagreeing fully with me ;)
(By the way, no harm was intended, BrandonLP, please accept my apology)
q. "couldn't you focus more xp into HP and use a DD tat?"
a. No, because then you'd have two minions: a meats hield and a gimped mage
q. "or do you want an enchanter with huge HP?"
a. Maybe...sure.. *shrug
q. "or a tank in a multi-minion?"
a. "where you could just use a ToA and train more HP anyhow.." Yeah, what he said.
ToE are most effective on a single minion. The same would not be true for this tattoo. I imagine its most common use would be for mages and chanters in multi-minion groups.
Undertow
April 22 2005 2:55 AM EDT
See, is it an AS tat? Or does it power up stats like a ToA?
In which case, you want an insta wall?
Khardin
April 22 2005 2:57 AM EDT
:D
yeah..
i guess it could prevent training AS and allow a different setup for your minions.. especially if you retread your tat a few times by raisin the tat up and then transferring it to a newer character
i was thinkin also that you could take out a lot of ToE CoC single mages with a four minion setup of two with AS two with decay and the last dude wearin an outsized DD tattoo
you could probably beat some huge CoC single mages that way
not that it relates in any way to this..
BrandonLP
April 22 2005 3:34 AM EDT
No harm, no foul. However remedial math classes are unnecessary as I'm pursuing a math minor that's four classes short of a major. ;)
Keep in mind I'm not disagreeing, just throwing out that warning flag that a tattoo granted HP and a ToE aren't all -that- different.
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