New Tattoo Idea (in General)


Barron [CB2BANK Investors Club] April 21 2005 6:47 PM EDT

A tattoo that adds just hit points to the minion that equips it. Call it Tattoo of Might.

BrandonLP April 21 2005 6:48 PM EDT

I was thinking about that the other day, but calling it a ToH, Tattoo of Health. The only problem I see with it is that it is actually similar to a ToE.

Duke April 21 2005 8:19 PM EDT

i would just be stronger that a ToE

GA GA GA

I finally see April 21 2005 8:23 PM EDT

? This has nothing to do with the toe...

sasquatchan April 21 2005 8:28 PM EDT

Has nothing to do with the toe? While I may nitpick about the specifics, I'm more or less in agreement with the folks who say AC/toe/HP are all interchangeable, to some extent. A toe reduces damage you take, and that is significantly different from just giving your more HP in what way ?

BrandonLP April 21 2005 8:31 PM EDT

That's exactly what I was referring to, sas. I guess some people don't make that connection.

Starseed^Lure April 21 2005 11:54 PM EDT

Barron, I can't say that I don't like the idea, but I was wondering if you could expand upon your idea. Was there a specific strategy that you were thinking of applying such a tattoo to?

Off subject debate response:

1 minion has 30k hp +ToE

Same minion has 30k hp + Tattoo of Might/Health

Now imagine if that minion had trained 100k HP. The ToE will give that HP a much larger benefit. Don't even try to compare HP with ac or ToE; they are far from the same. I'm with Vicious all the way on this one.

slurpz April 21 2005 11:57 PM EDT

maybe a tat that multiplies hp by a certain amount :P

but isn't that what ToEs basically do?

[Banned]Monty April 22 2005 12:10 AM EDT

maybe the lvl of the tat could be the level of HP it adds and u can have ur HP in the tat and beef up your Dx and ST or perhaps FB or....stuff

slurpz April 22 2005 12:18 AM EDT

Fatality...thats what a ToA is there for right? it pumps up your dx and st and you only have to worry about your HP

[Banned]Monty April 22 2005 12:21 AM EDT

i've never really worked with a ToA so i dont know and thats just for tanks it would be nice to have one for a mage as wwell

Undertow April 22 2005 12:23 AM EDT

Okay, if tattoos add to pr, what's the benefit of this tattoo?

All your doing is pumping your pr with fake expeariance that boosts HP right?

[Banned]Monty April 22 2005 12:24 AM EDT

pretty much what Jigs do right? make a new minion with fake stats.

Undertow April 22 2005 12:33 AM EDT

no fatality, they ToA's don't add a new minion, and neither would this tat.

As the Tattoo of "Augmentation"'s name implies, it augments an already existing familiars stats.

So would this.

But with tattoos affecting pr, all I see it doing is helping your pr grow faster by boosting how fast your stats grow.

I guess the question is:

Would a minion with 100k hp and a minion with 30k hp and a Tattoo of Heath granting 70k hp be worth the same mpr? If they are, why not just wait and stick with the lower pr? Or get a tattoo that influences your strategy?

[-war-] April 22 2005 12:44 AM EDT

wont work well we already got AS enchantment why need a second one.

BrandonLP April 22 2005 12:53 AM EDT

"Now imagine if that minion had trained 100k HP. The ToE will give that HP a much larger benefit. Don't even try to compare HP with ac or ToE; they are far from the same. I'm with Vicious all the way on this one.

--Starseed^Lure, April 21 2005 11:54 PM EDT"

I've yet to see you prove this fact. No one ever said they were the same, but they are indeed very similar.

[Banned]Monty April 22 2005 1:09 AM EDT

Undertow i did not say ToA added a minion.

smallpau1 - Go Blues [Lower My Fees] April 22 2005 2:06 AM EDT

i wish maybe the ToA could just add like 1/5 exp into HP for the minion.

So like for the ToA - ...HP - 1/5 "hit train"........STR - 1/2 "hit train".......DX - Max "hit train"

Or something....=/

Starseed^Lure April 22 2005 2:13 AM EDT

I've yet to see you prove this fact. No one ever said they were the same, but they are indeed very similar.
BrandonLP, 12:53 AM EDT

If I need to offer you proof for this fact, go back to remedial math classes. And yes, they are similar, but indeed much different.

Take for instance the impact of this tattoo on a multi-minion group versus a single. On each it will add the same number HP, but there is a big difference in how the tattoo will effect the strategy of the multi minion group. It allows you to concentrate a higher percentage of your PR on a single minion within a multi-minion char - adding tons of HP. A ToE used in the same fashion would be wasted to a higher degree because it could only protect a smaller percentage of the chars of HP. The single minion would not be effected by this effect though, because all of his HP is protected by the ToE.

Actually, the more I think about the strategic depth of this tattoo, the more I wish it were implemented. It might be a really cool idea as it would offer more survivability options to a multi-minion char that a ToE cannot offer.

Khardin April 22 2005 2:21 AM EDT

wait, seriously..
did you just agree they are similar AND insult him at the same time?

couldn't you focus more xp into HP and use a DD tat?
or do you want an enchanter with huge HP?
or a tank in a multi-minion?
where you could just use a ToA and train more HP anyhow..

ToE blocks AMF, that is the big difference, but i agree they are pretty similar..

Starseed^Lure April 22 2005 2:49 AM EDT

Khardin,

"did you just agree they are similar AND insult him at the same time?" -Khardin

Yup, I think I did. Maybe overly harsh, but I'm not agreeing fully with him just as he is not disagreeing fully with me ;)
(By the way, no harm was intended, BrandonLP, please accept my apology)

q. "couldn't you focus more xp into HP and use a DD tat?"
a. No, because then you'd have two minions: a meats hield and a gimped mage

q. "or do you want an enchanter with huge HP?"
a. Maybe...sure.. *shrug

q. "or a tank in a multi-minion?"
a. "where you could just use a ToA and train more HP anyhow.." Yeah, what he said.

ToE are most effective on a single minion. The same would not be true for this tattoo. I imagine its most common use would be for mages and chanters in multi-minion groups.

Undertow April 22 2005 2:55 AM EDT

See, is it an AS tat? Or does it power up stats like a ToA?

In which case, you want an insta wall?

Khardin April 22 2005 2:57 AM EDT

:D

yeah..
i guess it could prevent training AS and allow a different setup for your minions.. especially if you retread your tat a few times by raisin the tat up and then transferring it to a newer character

i was thinkin also that you could take out a lot of ToE CoC single mages with a four minion setup of two with AS two with decay and the last dude wearin an outsized DD tattoo

you could probably beat some huge CoC single mages that way

not that it relates in any way to this..

BrandonLP April 22 2005 3:34 AM EDT

No harm, no foul. However remedial math classes are unnecessary as I'm pursuing a math minor that's four classes short of a major. ;)

Keep in mind I'm not disagreeing, just throwing out that warning flag that a tattoo granted HP and a ToE aren't all -that- different.
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