Idea to make Mage Shields useful (in General)
Move their place in the damage reduction order to the end. The same place as CBF s direct reduction.
And remove the cap.
That might make them worth losing the chance to train DD, ED or EO on that minion.
May 11 2005 10:30 AM EDT
i would suggest
no penalty to UC
no AC when used with CoBF, grant AC when used without.
May 11 2005 10:32 AM EDT
I'd go with the no penalty to UC also ... but I may be biased ;)
May 11 2005 11:47 AM EDT
I totally agree with Cooper ;)
May 11 2005 12:28 PM EDT
Something's got to be done. I really can't see anyone bothering to use one at this point even on a wall character because the AC granted by a MS is probably more valuable in a general sense than the MgS' magic protection, and even if not, they're quite likely to prefer having a MS and training some AMF or another spell which would help the entire team.
May 11 2005 12:46 PM EDT
Wall character = CoBF.
Therefore, you do not train any spell on it.
You culd always make the wall a mage without the MgS. Or stick a base decay on it.
I'm saying these are good ideas...
May 11 2005 12:53 PM EDT
Base decay on a wall minion?
It does not seem the best of combinations:
a moderate AMF will counteract all the decay, making the minion lose a lot of HP for nothing.
Eak, I meant to type I'm NOT saying these are good ideas...
Bloody hell, I've had a worse day than I though..
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