Quick Dex based attack observations (in General)


AdminQBGentlemanLoser [{END}] May 27 2005 7:39 AM EDT

Hi all, I just set up a little farm to do some quick testing on dex based attacks.

Tester started with 20 dex, and his only weapon is a whip with no pth.

I chose some test subjects with 20 dexterity themselves and no weapons.

Starting with 20 dex on Tester, I upped that to 30 and then 50 dex and fought 10 battles at each of these 3 dex scores. (I know, not a great sample size but I'm wilting in the heat...)

Tester with 20 Dex;
Melee rounds: 54
Misses: 28
Miss %: 51.9
Doubles: 0

Nothing unexpected here, with equal dex, both attackers should have a 50% chance to hit each other.

Tester with 30 Dex; (50% more than his opponents)
Melee rounds: 24
Misses: 0
Doubles: 4
Double %: 16.7

The miss rate isn't unexpected, Assuming that 10% dex increase increases my chance to hit by 10% I should have a 100% chance to hit.

What was surprising were the 4 double hits. I didn't expect them until after 30 dex. I might have to train up 1 dex at a time from 20 to find out when doubles start occurring.

Tester with 50 Dex; (150% more than his opponents)
Melee rounds: 21
Misses: 0
Doubles: 8
Double %: 38%

If dex counts up like pth (which I'm unsure of now), I should have had 200% chance to hit, or 100% to hit a double every round. With only 38% double hits, this isn't the case.


AdminQBGentlemanLoser [{END}] May 27 2005 8:42 AM EDT

Untrained dex, tested for every dex value up to I was sure of receiving double hits. Same conditions as original test.

Dex: 21 (5% Greater)
Rounds: 40
Misses: 14 35%
Doubles: 0 0

Dex: 22 (10% Greater)
Rounds: 32
Misses: 4 12.5%
Doubles: 0 0

Dex: 23 (15% Greater)
Rounds: 32
Misses: 4 12.5%
Doubles: 0 0

Dex: 24 (20% Greater)
Rounds: 33
Misses: 4 12.1%
Doubles: 0 0

Dex: 25 (25% Greater)
Rounds: 28
Misses: 1 3.6%
Doubles: 0 0

Dex: 26 (30% Greater)
Rounds: 25
Misses: 0 0
Doubles: 1 4%

Dex: 27 (35% Greater)
Rounds: 27
Misses: 0 0
Doubles: 3 11.1%


All I can draw from this is, when your dex makes you eligable for double hits (around 30% greater than your opponent) you will not miss.

I'll test later on for Dex values above 50 to see ifI can hit a cap on the double hit %.

:)

AdminQBGentlemanLoser [{END}] May 27 2005 9:17 AM EDT

Update.

100 Dex on Tester (400% greater than opponents)

Melee rounds: 22
Doubles: 13
Doubles %: 59.1

I'll test for higher when I can, but it does look like the percentage of double hits is capped around 60%

Now if someone would like to work through 50 -100 dex to find out where the cap lies....

;)
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