Staff Sling complaint... (in General)


smallpau1 - Go Blues [Lower My Fees] July 20 2005 2:38 AM EDT

Something's wrong here......The second to worst ranged weapon in the game also has an *insane* upgrade cost....................Why?

I really want to know why it is imperative to have the staff sling have expensive upgrade costs...lol.

The A Staff Sling [2x11] (+30) 582,718 i won from a contest recently, has a BS cost of $120,905 to get it to x12..........Now, let's compare it to my ELB that i have An Elven Long Bow [6x40] (+22) 1,070,872, to get this to x41 it has a BS cost of $43,156.

Something just seems a bit unfair to the staff sling and maybe, if changed, would get used alot more, especially now that Belegs can deliver more damage to all ranged weapons (Correct?) and that they shoot in all 3 ranged rounds. But was this a deliberate attempt to make sure nobody used the staff sling? lol.

I actually experimented with my +8 BG's and ToA level 337,470 Tank


with Staff Sling - FryLock hit Stupidity Live Gifter's familiar [2471]

with ELB - FryLock skewered Stupidity Live Gifter's familiar [29715]

Now, i understand the Staff Sling is [4x29] lower than the ELB, but it still seems a bit peculiar to me, especially with the price of Staff Sling to x18 at 4.9 mil BS price.


What are your thoughts? I think something needs to be done so staff slings get used just as much as short bows per se (if not for the damage, then for the extra ranged round without archery)...?

Tell me what you think.

Adrian Exodus July 20 2005 2:48 AM EDT

....... ummm do i really have to say it.

it's a staff sling it throws pebbles, it doesn't do much damage and never will

smallpau1 - Go Blues [Lower My Fees] July 20 2005 2:51 AM EDT

hey, some pebbles knock down Giants, so they must be magical or something...=P

Can we refer back to the SoD on cb1? Why cant this be a normal "rare" on cb2? Or even just make it so slings of all kind are used more often than not.

[T]Vestax July 20 2005 3:12 AM EDT

We are talking about magically enchanting weapons here. You don't need to actually believe that a real Staff Sling vs a real Short Bow will always have the Staff Sling as victor, just an enchanted Staff Sling vs. an enchanted Short Bow.

Personally, I think the 2x base is bad enough to augment the every round advantage by huge amounts given base damage's exponential effect. I agree with small1 that we don't need to penalize the weapon in BS costs as well. At least not by as much as it is at the moment.

MrC [DodgingTheEvilForgeFees] July 20 2005 3:12 AM EDT

If you want slings to be more powerful. Beg Jon to make UC better rather than asking him to make slings better.

Bow = Archer.

Crossbow = BL Tank.

Sling = UC Tank.

Of course, it's not always like that but for most strategies, that's the way that it works best.
You're looking specifically at the damage and upgrade costs (even worse, the x upgrade cost) which are not the strong points of a sling.
It's potential PTH is it's strongest point.

Nonetheless, if we must ask for improvements on the slings, how about giving us our SoDs back? I'm guessing Jon didn't like the items that couldn't be upgraded, so maybe just a variation of it. Higher upgrade costs than other slings but with built in seeking?... I don't think I'll be holding my breathe waiting for that change to be made though.

AdminQBGentlemanLoser [{END}] July 20 2005 3:16 AM EDT

I always thought it was wrong to have the higher base items also having the lowest upgrade costs.

That's why things like Slings and Tulwars are redundant.

smallpau1 - Go Blues [Lower My Fees] July 20 2005 3:16 AM EDT

yea i tohught the variation of SoD's were pretty cool, with the built in seeker...lol. But, MrC dont let the upgrade costs go higher than the slings already are...lol, that'd be insanely high...=P

smallpau1 - Go Blues [Lower My Fees] July 20 2005 3:20 AM EDT

you are correct on pth for the staff sling.....

from +36 to +37 it is $41,406. But still, whats the point of upping the pth if you cant up the damage?

[T]Vestax July 20 2005 3:45 AM EDT

Single UC tanks have problems with large teams, even 20 HP enchanters cause them to lose a lot. Even if Brandon's Brock Samson and GL's Talhearn got DM they would still lose against me by the time they got to round 5 due to mage damage. This is where the extra hit in ranged is suppose to help, since they can't use archery and a bow to get it they must go sling. Yet, this only works well against weak enchanters and you still need DM to ensure AS kill, but even then I have real HP too because I know nothing can nerf that. Honestly, the UC/Sling combo just isn't feasible anymore if it ever was.

MrC [DodgingTheEvilForgeFees] July 20 2005 4:00 AM EDT

Vestax.. that's one example, because it loses to your char it doesn't mean it's weak. I know a few good players use it and despite my lack of understanding of it, I know that most of these guys wouldn't be using it if it didn't work.

Small, " But still, whats the point of upping the pth if you cant up the damage?" They hit more, it's that simple.
If you get it's +s high, which is very cheap. Then you'll have no problem getting it's damage up because the extra damage from the next x would more likely than not be multiplied by 3 (three hits per round).

Why I'm even bothering to claim Slings are good, I don't know. Bottom line though is that unless you want to get creative with your strategy, stick to bows and crossbows. If you do want to try something different, try a sling.

AdminQBGentlemanLoser [{END}] July 20 2005 4:27 AM EDT

Vestax, I don't use a ranged weapon for one reason and would definitley not use one against your team!

That reaosn is GA. Without AC or DM to lower GA damage at all, I take too much damage from it. Especially when combined with AS. In Melee I can get by with VA, I just about leech back the same amount I lose to GA.

In CB2 VA doesn't work with ranged attacks. I'll kill myself in ranged by trying to hit you. The best thing I can try to do is dodge physical attacks in ranged, and use AMF to stop magical ones.

It would be different facing 20 hp enchanters, as you take GA damage based on the actual damage done, but yours have natural HP s and are boosted by AS.

If I wanted to do damage in ranged, I'd rather use a Bow. Even without archery, they do more damage in two rounds than a sling would do in three. There really is no point in using slings...

[T]Vestax July 20 2005 5:15 AM EDT

Thanks for supporting my point GL. Sling just doesn't cut it, at least I haven't heard a good reason for it yet. I did try to take a devil's advocate point of view here and think of some reason for using it, but the other options are just too good. The higher + on your sling will never make up for it's weakness in strength.

I know why you won't use a ranged weapon GL, and I was of course assuming you completely ignore the awesome FB damage you would get from dropping AMF just to get DM to cut my GA and AS. Yet, unless that AMF gets ultra high a ranged weapon is the only way to get to that last mage of mine before round 7.

So, back to on-topic, this sling situation sucks.

Maelstrom July 20 2005 9:01 AM EDT

I believe Jon himself said that not all ranged weapons are created equal. Or that might be someone else's paraphrase of Jon...
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