Surely the rest of my team was iffy, but the ToBF minion was nearly Ideal. It had HP and DX to outperform a non-ToA tank in defense. It had DBs, EG, and an axbow. My impression was that the ToBF should be the anti-ToA tattoo and even without all this fantastic equipment I should be able to perform well against them. It turned out that the ToA teams were to ones I lost most to, not the least.
The familiars added a whole new minion to your team and the ToA is like taking two tanks and adding them together. However, I just didn't get that kind of 'extra minion' result with the ToBF, which you should get if the tattoo doesn't blanket an effect on the entire team like the way the ToE does.
Anyhow, here's a direct comparison with the tattoo that resembles the ToBF the most. I say they resembles eachother in that they are the only tattoos that enhance the minion who wears it and only that minion.
ToA versus ToBF: ToA ToBF Comment ---------------------------------------------------------------------------------------- Additional pth Additional Evasion Neither. Balanced seeing as they are equal ---------------------------------------------------------------------------------------- Additional ST Backlash Damage ToA. Even if they offer the same damage the ToA can be used all the time in both melee and ranged, against mages and tanks, and if they get hit or if they don't. ---------------------------------------------------------------------------------------- Additional DX Fire Protection ToA. The DX helps attack and defend versus an entire class of Damage dealers, tanks. The ToBF only defends (not attack) one type of only one class of damage dealer. ----------------------------------------------------------------------------------------