Random suggestion change; Forge (in General)
When forging, your forging progress should be able to go up faster if you dont mess up in a while. That would be nice. :P
March 25 2006 1:28 AM EST
I like it! - It would have to be a very small bonus, and be tied in somehow to the overall Carnage theme, that's easier said than done. :)
When I mentioned this, I was flamed like a well-done steak.
I love this idea, and think it should be implemented this month.
Yeah...this would encourage/preassure forgers to do nothing but perfect forging. :]
if you mess up forging progress just goes back to normal. 'bonus' is taken away if you mess up. Like a DDR combo, the higher it gets and u don;t mess up, the more points you get (progress)
I'm all for it, and even with the forging GM script that verifex gave out, ive messed up twice when CB was lagging really bad.
March 31 2006 10:45 PM EST
I'll play devil's advocate here.
I like the idea also, but Verifex's Forgemaster would become a forging 'bot' instead of the tool it is now.
Instead of being used to make forging easier, it would be used to gain an unfair advantage in the game for those that use it.
Unless something could be added that increased the chance for error fairly across the board, I don't see it happening.
did i not just say ive messed up even by using the forgemaster? lol
The Forgemaster makes forging easier, not perfect. That's still a major advantage over the guy who uses IE or some other browser.
March 31 2006 11:23 PM EST
Yes, but there is a reason you use the Forgemaster isn't there?
I'd bet you use it because you found forging manually is a task in futility with the constant bot checks and distractions.
Forgemaster eliminates a great deal of that, giving you an advantage over the person that is still manually counting cycles while answering bot checks.
You said yourself it took CB to be 'lagging really bad' for you to mess up.
i mess up about as much when i am without the GM script, which IS everyday at school. lol.
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