Strat Talk (in General)


Dudley Dotson May 10 2006 7:40 PM EDT

Hmmm looking at two strategies..
1.

1. AMF
2. EC
3. Tank with ToA

2.

1. DM/GA
2. AS
3. MM with SF or FF

Does GA work better when over the damage? If so, then to what extent?

Dark Dreky May 10 2006 8:12 PM EDT

I wouldn't use a FF with a 3 minion team, too much FB splash. Other than that... I'd say go with strat 2, Tanks cost too much! And thats pretty much the strat I'm going to use for my NCB =)

Dudley Dotson May 10 2006 8:17 PM EDT

Well I have most of the tank armor :) and mage armor ...

Dudley Dotson May 10 2006 8:19 PM EDT

Still need an answer to my question...

Does GA work better when over the damage? If so, then to what extent?

Flamey May 10 2006 8:21 PM EDT

GA is only good to the power of ur opponents most powerful blow

sssimmo May 10 2006 8:39 PM EDT

GA the size of the damage you receive from physical attacks is perfect. It max's out at around 50-60% I think (someone may know exact). GA trained more than that will be great against some big COC opponents but will be wasted XP against tanks. As with everything in CB it's a give and take.

AdminQBGentlemanLoser [{END}] May 11 2006 3:17 AM EDT

I'm pretty sure GA maxes at 53% of the damage you take. :)

Rubberduck[T] [Hell Blenders] May 11 2006 8:53 AM EDT

I like the 2nd strat more.
GA maxes out at 60%, as you can see from this play by play to get that you need to have a substantially larger GA than the size of blow. My GA is at 143k. GA damage is also reduced by armor and is treated as the same type of damage as the original attack.

familiar takes damage from his own Magic missile (57626)!
familiar's Magic missile hit Travis [71606]
Travis's Guardian Angel smote familiar (35941)
GA returns 50%

familiar takes damage from his own Magic missile (65858)!
familiar's Magic missile hit Travis [56561]
Travis's Guardian Angel smote familiar (33936)
GA returns 60%

familiar takes damage from his own Magic missile (74091)!
familiar's Magic missile hit Travis [73901]
Travis's Guardian Angel smote familiar (36169)
GA returns 49%

Dudley Dotson May 11 2006 4:20 PM EDT

Maybe there is a luck factor eh?

AdminQBGentlemanLoser [{END}] May 11 2006 5:06 PM EDT

>_< My bad! The 53% I was thinking about was the figure thrown out when it was thought GA reflected a portion of it's level as damage... I ran a test a while ago...

"Doing a very quick test with the (unknowing :P) help of Mr C. two fights and 4 results later;

FB Damage GA return GA%
[3929] (2357) 59.99%
[3879] (2327) 59.99%
[3728] (2236) 59.98%
[5895] (3537) 60%

So at max, GA returns 60% of the damage done to you.

My GA is 30,00 for this test, I don't know the size of Mr C's FB, but it was effected by a 53% AMF reduction before damage.

Mr C also had no armour, endurance or protection to throw out the returned damage figures."

It's 60% max. :)

Dudley Dotson May 11 2006 5:12 PM EDT

Ah..thank you

Vicious Cat May 12 2006 6:53 AM EDT

I started an NCB with more or less strat 2, but without the 3rd Minion, and with Icey instead of SF/FF (SF gave too many stalemates), and it seems to be holding up reasonably well - I am around 100k with PR of 52k.
I stick around 2:1 DM:GA.
One question I have (and sorry to hijack the thread), my Icey occasionally does not spawn - is this normal?

Drakon(DS) May 12 2006 12:18 PM EDT

if you win before melee he wont spawn unless he takes damage if i member correctly cause my jig use to do that
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