Amulet's Gone Wild (in General)

AdminQBnovice [Cult of the Valaraukar] July 14 2006 5:07 AM EDT

Amulet of Anti-Magic: absorbs a fixed amount of damage to that minion from magical sources per fight

Amulet of Arcane Power: increase in DD caster level, but only verses AMF, damage does not increase. (I've wanted this item for almost as long as I've played, mostly tried to sell it as a Ring of Power previously)

Amulet of Accuracy: PTh bonus, max similar to AoAC

Amulet of Retribution: Adds to weapon or spell damage, but only in rounds where the wearer takes damage from Melee weapons, and only to the person who dealt the wearer damage.

AdminQBGentlemanLoser [{END}] July 14 2006 5:11 AM EDT

All great! :D
This thread is closed to new posts. However, you are welcome to reference it from a new thread; link this with the html <a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=001r29">Amulet's Gone Wild</a>