evasion and the AoI (in General)

AdminQBnovice [Cult of the Valaraukar] August 12 2006 6:17 PM EDT

Seems to me like you could actually end up lowering your evasion by equipping an AoI. I think this is a prime example of the need for evasion stacking to be changed, and I'd like to hear what the lords of evasion think about it...

Evasion: 103,702/82,962 (41)

So as I understand it, with the AoI equipped I'll actually end up having something less than 41...but I can't quite figure out how that makes sense.

bartjan August 12 2006 6:22 PM EDT

Evasion *does* stack.

AdminQBnovice [Cult of the Valaraukar] August 12 2006 6:27 PM EDT

Sure it does, in the same way enchantments do, not in the manner the ToA and weapon plus do.

Rubberduck[T] [Hell Blenders] August 12 2006 6:30 PM EDT

As far as I understand it you can't end up with less than the higher - to hit.

AdminQBnovice [Cult of the Valaraukar] August 12 2006 6:33 PM EDT

ok that makes more sense

So the +20 from the AoI acts as a base, and the XP trained into evasion starts adding from there. So you wouldn't get +61, but you
could hit 42 or 43 depending on how high the base item evasion is...I get it now!

bartjan August 12 2006 6:35 PM EDT

The +20 first gets added to any DB (if present) and the gets converted to an equivalent Evasion level. Those levels gets added and then converted back to an Evasion effect. That effect will be somewhere between 41 and 61 in your case.

horseguy001 August 13 2006 12:55 AM EDT

Instead of starting my own thread I thought I would ask this here, sry if I detract form the original post.

Does the + on DBs = a trained evasion lvl? The wiki says they help with dodging attacks and reducing PTH, but it doesn't really say by how much.

Thank you

QBOddBird August 13 2006 1:05 AM EDT

No. It doesn't add the defensive DX that Evasion does, only the minus to Point To Hit.
This thread is closed to new posts. However, you are welcome to reference it from a new thread; link this with the html <a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=001sW5">evasion and the AoI</a>