help Flamey out :) (strategy talk) (in General)
August 13 2006 9:53 PM EDT
yes, it's been a while since i've said anything about my strat, and i've been wondering what you all think.
Flamey (Click Me!)
if the link doesn't work(which it probably wont) just inspect it.
i've been thinking, do i need PL, is it doing more damage than good?
Base decay? will do it more harm than good?
E: 1/2 AMF, 1/2 GA (was doing 1/3 GA, Max AMF), PL Static
T: 1/2 ST, 1/2 DX (was doing 1/3 ST, 1/2 DX) BL accordingly, Protection is static
M: 1/4 VA, Max CoC
E: Max AS, PL static
any thoughts and suggestions are welcome.
Who has the higher PL of your two minions?
August 14 2006 6:29 AM EDT
oh yeah sorry, i'll post the stats.
right now they are equal, but the AS minion has a greater one.
Annihilator : HP: 17,100/17,100
Bloodlust: 38,001/27,339 (0.59)
Protection: 7,852/8,715 (8)
Counter-Attack: HP: 0/20
Phantom Link: 6,000 (10,800)
Antimagic Field: 186,594 (?)
Guardian Angel: 131,645 (?)
Apocalypse: HP: 11,000/11,000
Cone of cold: 294,864/239,727 (51,705)
Vampiric Aura: 69,800 (?)
Fountain of Life: HP: 20/20
Phantom Link: 6,000/6,667 (10,800) (rented corn atm, as you can see when i dont have one, this will be higher)
Ablative Shield: 641,262/302,373 (320,641)
August 14 2006 6:41 AM EDT
Ok, I've just attacked you. You're on my fightlist, so I know I can beat you! However your char is bigger than mine so something isn't quite right...
A few thoughts.
Your mage dies in round three in battles with me. Which means that CoC doesn't do anything at all. Perhaps equipping another AoI on the mage will help. He might last against a lot of teams but up against a strong archer he's doomed. I would see how many battles he actually survives to be useful. You might be better off without him, turning him into a wall or something instead. Or try out MM instead, which will enable you to have two points of damage output in ranged and take out teams from the front and the back.
Your tank is going to be weaker than a ToA tank at this point. It's not really a problem but if your mage isn't doing anything then you want that tank to be hitting harder. I would pump some cash into the damage on those weapons. It would make a difference.
August 14 2006 8:04 AM EDT
thanks JW for advice both here and through CM, unfortunately i've been CM banned still, so i can only read not reply.
i did your test, i beat everyone on my fightlist, but can't beat anyone else.
though this test was with a +37 MgS, there aren't any Mages out there, and with the MgS i don't get any leech from my VA, which is needed.
also about the weapons i'll be naming them too, gives me x150 for 500k, very cheap.
thats after i get me some Corns.
so i'm thinking if i change my mage, would it be MM, or EC or DM?
im thinking more EC because i don't need the extra damage, and i'm not a ToA tank.
so that could be helpful. but i've noticed no matter how good a strat is, NW exceeds. jayuu, edyit and freed all started beating while im 150k MPR +. and what do you know? they're all ToA tank teams with massive gear. *cough* USD/Tank Blender*
also, is anything wrong with my training method?
do i need PL, depending on the changes i make?
off to bed with me, i'll be replying in 8 hours, hope to see more replies :D
August 14 2006 8:10 AM EDT
sorry to double post..
my battles were lasting 4-6 rounds on average.
with the test, they're lasting longer than usual. i guess no one get through my monster AS (muhahahaha) :P
i get alot more battles in the double digits now.
also a wall would be a bad idea, as i don't use USD, and obviously don't make to much money.
unless i use the PL battery(:P Seft)
August 14 2006 8:13 AM EDT
Where 'HUGE' NW is concerned, there is no counter. It's just a case of grin and bear it. Unfortunately. :/
I was just looking at your VA, and that you will need. If you were able to beat your fightlist without CoC then it's not going to be any help in adding any extra opponents either. I would try MM. But I would also consider the EC like you say. It would help your tank out, as would the naming you mention. (If they can, every tank should have it's weapons named!)
But you might also consider haste. I've found it to be more useful. It reduces the dex gap when people attack my enchanters, stopping them hitting for triple strikes. And it makes my tank faster. EC does the same but is more expensive to train and reduces (thereby raising your own) dex by less.
I like EC but the higher up you are the less strength actually has a bearing on the damage output. Whereas dex becomes more important for tanks the higher you go.
I don't think you want an AoI on your tank. Decay/FB/CoC still hit him regardless. Let him take the physical attacks thrown at him, his dex and AC will lower the amount taken, and then PL will take that reduced damage off him. you might be better with a Might or AC amulet on him.
You could try moving it to your Mage to see if that increases performance at all. :)
With the rear PL minion having the higher PL, no MM damage will be absorbed by PL.
August 14 2006 8:23 AM EDT
unless i don't get what you're saying.
i have no ED slots, as Haste is ED, and EC is EO.
unless you mean replacing VA with Haste, and go with that.
August 14 2006 8:24 AM EDT
Oops missed your GA....lol
August 14 2006 5:03 PM EDT
i tried putting the AoI on my mage for a while. I got the same results, still win every fight i challenge.
now the question is..
do i change to MM or EC?
i would be training MM at the same rate and with EC, i would be able to finally get VA up to my MPB.
GL: what should i do? just have the one minion with PL?
also is PL level high enough?
August 14 2006 5:07 PM EDT
well, now i know that my mage is useless, i retrained to MM, lost 5k MPR (a whole days work) and no change obviously.
i guess the only thing left would be to switch to EC.
August 17 2006 2:00 AM EDT
just 1 last question.
Decay.. do i need it? will it help? to waste 6k exp on 1 of my enchanters which are AS-Boosted?
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