Strat Help (in General)


Karn September 6 2006 8:39 PM EDT

Hello, I was wanting any advice on any changes I could make on my team. Currently I have been training my EC for a little under a week. Also I was trying to decide what tattoo I should use. I have, besides now, been using a ToE of around 1 mil level. The list of my minions and what they currently have equipped is below and any help would be appreciated.

Minion 1
Lympany
HP: 54,717
Magic missile: 1,163,791/909,212 (542,525)
Ethereal Chains: 46,751 (23,395)
Base everything else

Equipment:
A Mithril Chain Mail [28] (+38)
A Cloak of the Istari [6] (+12)
A Pair of Leather Boots [4] (+9)
Steel Claws [0] (+15)
A Cabasset [3] (+7)
An Amulet of Invisibility [0] (+10)

Minion 2
Tubby
HP: 125,000/125,000
ST: 213,959/191,035
DX: 284,181/213,670
Unarmed Combat: 1,257,159/541,891 (103)
Ethereal Chains: 32,432/36,237 (16,236)
Base everything else

Equipment:
A Combat Gi [1] (+38)
An Elven Cloak [4] (+7) [10] (+24)
A Pair of Helm's Gauntlets [4] (+12)
4,866 Arrows [8x1] (+0)
A Compound Bow [5x313] (+45)

Minion 3
kalo
Phantom Link: 7,880/8,041 (14,184)
Decay: 488,098/443,726 (1)
Ethereal Chains: 39,005/39,903 (19,522)
Base everything else

Equipment:

OROBOROS [0] (+12)
A Cabasset [3] (+6)
A Buckler [11] (+22)
A Rune of Enlightenment lvl 20

Minion 4
reade-hill
HP: 38,672
Phantom Link: 58,500/65,000 (105,300)
Antimagic Field: 353,196/304,480 (?)
Ablative Shield: 1,079,760/930,828 (539,890)
Everything else is base

Equipment
A Mithril Chain Mail [28] (+34)
A Pair of Leather Boots [4] (+5)
A Pair of Leather Gloves [1] (+8)
Skull Clamp [0] (+7)

QBJohnnywas September 6 2006 9:30 PM EDT

Mmm, a couple of things that I would do or do differently.

I would think twice about EC on your mage and tank. If you have EC on them so that it's useful you're taking XP away from other areas that would benefit your team more. I would unlearn EC on them and start giving them more HP. That would help you out against DM teams for instance, helping you broaden your opponent base. Concentrate the EC on your decay mage.

I'd also consider changing your tank to an armed fighter - perhaps dropping UC in favour of evasion perhaps and arming him with one of the big weapons. Having run with UC for a long time I know how effective it can be against other tanks but bigger ToA tanks were always a problem. You could even consider swapping the ToE for a ToA yourself, that would give you a really strong tank, which if he was armed right might be enough to push your character higher than it is. I'm presuming that's what you're looking to do.


But otherwise, are you having problems with certain opponents? Apart from the EC being spread out the strat looks strong.

QBJohnnywas September 6 2006 9:36 PM EDT

Ok, I've just fought you. Your UC tank was pretty much wasted against my team. Your MM guy and decay mage were far more effective in beating me. From what I just saw I could argue that you don't need the UC guy to win battles.

If you turned him into a ToA tank he could do more damage and be more useful to you. Otherwise you could consider making him an enchanter. Turn him into a EC enchanter and give yourself a nice sized enchantment in one hit.

Look at your battles for a while and see how much he does for you. If as I suspect he's the weakest member of the team then consider changing him. I think you'll find that you can win the same battles without him.
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