GA or Haste? With AoF and RoS. (in General)


AdminQBGentlemanLoser [{END}] September 23 2006 10:31 AM EDT

Still tweaking what I want to play next, I'm thinking of a two minion team;

1: HP, PL, CoC, GS/Haste

Wearing RoS, AoI, SoD & Ex Shots.

2: HP, Eva, Str, Dex

Wearing TSA, MgS, AoF, VB.

I can't decide which Stat to pump with RoS and AoF. I like the Idea of GS, more Str more damage. Where as with Dex once it gets so high, it doesn't really provide a benefit any more.

The Tank, will gain Str/Dex boosts from the choice of items it wears. STR from TSA, TG, HoE and DEX from EB, EG, EC.

Item boosts don't increase the stat gained from the first minions ED, but the AoF will...

So, Pump STR or DEX? Use item bonuses to pump the naturally trained stats and the RoS + AoF to pump the ED given stat.

But which one? :/

DrAcO5676 [The Knighthood III] September 23 2006 11:10 AM EDT

Keep in mind, now that it has been tested, that if you put an AoF on a Tank it will receive more of a deduction from EC, as well as if on a mage it will get a worse AMF ratio. I'm still not completely sue if the tank wearing an AoF will receive more damage from GA or not. Not tested yet.

AdminQBGentlemanLoser [{END}] September 23 2006 11:51 AM EDT

:) I've accoutned for that. I'm considering using DM, but If you gain 20% from GS/Haste (an increase of 20% from 68%), you'll still take less from EC (20% increase from 50%), but the other stat EC reduces will suffer more. ;)

BootyGod September 23 2006 2:29 PM EDT

GA is an enchant defense. Therefore the AoF will not affect you. GA is cast on friendly minions. But if THEY have AoF it will...


Beginning to think a GA team with RoBF and AoF not so bad after all....

Oh and GL go with GS. TSA= HUGE ST boost. Make sure of the armor you choose.

AdminQBGentlemanLoser [{END}] September 23 2006 3:00 PM EDT

TSA won't boost STR from GS though, only naturally trained STR.

Do I train STR and get DEX from Haste, or Train EX and get STR from GS? :/

BootyGod September 23 2006 3:07 PM EDT

Go GS then. You CAN be unhappy with DX when you have more then you need, but you are never unhappy with doing more damage.

AdminQBnovice [Cult of the Valaraukar] September 23 2006 3:11 PM EDT

Haste, it'll help your CoC mage live till melee

AdminQBGentlemanLoser [{END}] September 23 2006 4:34 PM EDT

Nov, I'm hoping that's what the AoI will do. ;)

I know seekers will kill me anyway! ;)

AdminQBnovice [Cult of the Valaraukar] September 23 2006 4:45 PM EDT

it's the combination that's key in my opinion, Haste + Evasion + AoI + DB, you might see seekers missing you if you do it right...

AdminQBGentlemanLoser [{END}] September 23 2006 5:13 PM EDT

But it's the tank that will have Evasion. ;) The mage has PL.

AdminQBnovice [Cult of the Valaraukar] September 23 2006 5:19 PM EDT

PL on a CoC mage on a two minion team...I have to ask why?

AdminQBGentlemanLoser [{END}] September 23 2006 5:57 PM EDT

;) Cuz I like PL a lot. The front minion is going to be a buffer for the second. PL and GS/Haste. I'm using CoC/SoD so it can do damage as well. :)

Adminedyit [Superheros] September 23 2006 8:42 PM EDT

i'd suggest MM then for ranged damage and less AMF backlash damage as well as GA damage

AdminQBnovice [Cult of the Valaraukar] September 23 2006 8:49 PM EDT

edy makes a strong point, if you're stuck wanting PL, I'd go MM/AS and max the stats on the tank in back, with all that bonus gear, it should work out well.

You'll also be getting a bonus to your most important stat...HP!
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