Strategy talk AoF (in General)
Well it never really could worse before hand, but maybe now.
3 minion team. (can add one minion later)
First enchanter= GA
Wearing AoF and whatever else
Second Enchanter= AS
Wearing AoF and whatever else.
Tank= ToA and HP
Wearing Morg and using bloodlust.
Basically tanks bash themselves to death, mages hurt themselves, tank plays clean up.
i wouldnt bother with the AoF on the AS minion as you wont gain anything but putting it on the tank will increase its HP as it will gain from the AS casting minion
September 24 2006 6:11 PM EDT
AoF on the tank will reduce its ST/DX because it will magnify the EC opponent casts on your tank. Same goes for a mage wearing an AoF, opposing AMF will get magnified and hurt him more.
September 25 2006 12:04 AM EDT
The traditional GA/AS/Tank strat, but with an AoF on it.
*shrugs* Just nothin' new here.
It's almost every viable strategy the same old stuff?
The same problems with this strat, at least that I see, still apply. DM could take a good chunk out of both AS and GA, and MM could rip apart the tank before melee. My squad wouldn't do too badly against that.
The AoF wouldn't really make that big of a difference against a good-sized DM.
I dunno.. my strat doesn't seem too run-of-the-mill, and yet I'm doing very well for my MPR. I broke the Top 24 at 750k MPR. 2m score and 750k MPR is a sign of a very effective strat, despite it seeming like it's terrible and needs to change drastically if I ever want to get further. At the beginning of this change month, I was over 2m. There have been drastic changes, and things will settle out soon. We'll see what happens then. The point is... not every strat is the same old.
My post was really not coherent. I apologize in advance for that.
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