Time for tweaking (in General)


AdminQBGentlemanLoser [{END}] November 15 2006 6:59 AM EST

Is there anything I should do to eak a little more performance out of my team?

A couple of things first. I'm not going to get a thrid minion. I'm limited to what I can do with my existing pair. I'm not going to use a Ranged wepaon. My full WA is going to be used up on my Melee weapon.

Current stats;

Divine Shield
HP: 41/5,000
ST: 20
DX: 20
AC: 10
Phantom Link: 9,000 (16,200)
Antimagic Field: 40,887 (?)
Ablative Shield: 53,428/20,000 (26,724)

A Pair of Leather Boots [4] (+1)
A Pair of Leather Gloves [1] (+1)
A Cabasset [3]
A Rune of Solitude lvl 629,187
An Amulet of Invisibility [0] (+10)

Aegis
HP: 5,000/5,000
ST: 23,807/20,702
DX: 30,500/25,000
AC: 85
Evasion: 33,500/25,000 (25)
Ethereal Chains: 0/50 (20)
Protection: 0/1,000 (4)

A Trollskin Armor [22] (+15)
A Cloak [1] (+3)
A Pair of Elven Boots [10] (+24)
A Pair of Leather Gloves [1] (+4)
A Cabasset [3] (+2)
A Mage Shield [0] (+26)
An Amulet of Focus [0] (+4)
A Vorpal Blade [75x225] (+40)


The basic idea was to build a Tank around an AoF. Have a high Evasion because of it, and take advantage of an increased ED from the first minion.

Apart from increasing gear, which will come with cash, any changes I should make?

Miandrital November 15 2006 7:06 AM EST

I think that aside from gear there is not much you can change. You may want to add a small weapon to the enchanter so that you get the occasional damage from that but overall it is a pretty decent strategy.

QBJohnnywas November 15 2006 7:14 AM EST

You know what I'd consider: taking off the mage shield. And using a DM on your tank rather than filling that slot with EC. You would only have to build it for a while then leave it once it was big enough. Then you could also make better use of that protection (ie increase)for both your minions. You've already got AMF and a TSA to reduce DD attacks.

If you're building an evasion tank, then in theory (note that word lol) your main weakness will be mages. So I would actually focus your team on being to take out mages rather than trying to build a tank buster. Because, in theory, (lol) if it works the way it's supposed to you don't need to think about tanks. So: multi mage teams rely on EDs. Nuke em. Single mages - just up that AMF....


Not much of a tweak really - just a change of focus....

chuck1234 November 15 2006 7:16 AM EST

You are using an AoF on the tank. This means any EC the opponent casts on your tank will be magnified that much. You can get DBs for evasion.

Brakke Bres [Ow man] November 15 2006 7:19 AM EST

Maybe add a ranged weapon to this mix, lose 1 round in melee but gain 3 in ranged.
Maybe a Sod or Elb

AdminQBGentlemanLoser [{END}] November 15 2006 8:04 AM EST

Thanks for all the responses. :D

"I think that aside from gear there is not much you can change. You may want to add a small weapon to the enchanter so that you get the occasional damage from that but overall it is a pretty decent strategy."

Gear. Always my bane! ;) I'm not a fan os using a wepaon on the E. It would need Stats to do anything, which would take away from AMF/AS, and is then open to GA/RoBF damage.

"You know what I'd consider: taking off the mage shield. And using a DM on your tank rather than filling that slot with EC. You would only have to build it for a while then leave it once it was big enough. Then you could also make better use of that protection (ie increase)for both your minions. You've already got AMF and a TSA to reduce DD attacks."

I'm really torn over this. Really. I love the MgS to bits, but GA does hurt me. Being able to pump Protection on my tank would be good, get more use out of the AoF. :)

But I hate giving up the MgS.... I suppose a high MS would make the transition easier.

"You are using an AoF on the tank. This means any EC the opponent casts on your tank will be magnified that much. You can get DBs for evasion."

Yup. That's why I'll be using Elven Gear. I still need EG and EC. This will not only bump my stats to lower the effectiveness of EC, but also increase my Evaison even more.

DB is no go. No unreduceable defensive Dex.


"Maybe add a ranged weapon to this mix, lose 1 round in melee but gain 3 in ranged.
Maybe a Sod or Elb"

I was using a SoD. At the moment i have no WA left, and my large Melee wepaon is letting me kill everyone I had on my fightlist, and more. Maybe when my WA overtakes my VB I'll use a SoD again.

But I don't want to split my WA between two wepaons.

I'm really torn on the MgS issue...


AdminQBGentlemanLoser [{END}] November 15 2006 8:06 AM EST

Got 10 BA back while typing my post above. Unequipped my MgS and beat the top ten in my fightlist without it.

Doesn't seem like I need it. :/

Will it be of more help higehr up though, or should I really consider MS + DM? :/

If I'm using an RoS, it seems to be a waste not to use DM with AMF...

:/

QBJohnnywas November 15 2006 8:09 AM EST

Losing the mage shield:

cons: less defense against mages.

pros: ability to use those slots for ED and EO properly. Because there's not just protection to think about; you could alternatively use VA.

Does the mage shield reduce the evasion by any amount?

QBJohnnywas November 15 2006 8:15 AM EST

Looks like you've got your answer. I'd put the mage shield aside until later on. A third minion might be more use higher up, Wall......

AdminQBGentlemanLoser [{END}] November 15 2006 8:22 AM EST

It reduces Evasion by less than 1% ;)

Actually, thinking aobut it, I can trade my + 26 MgS for Protection, and when I get to (26) I've got the same protection versus DD that the MgS provided, plus it works for physical damage *and* protects my front minion from FB/CoC Spread! :D

chuck1234 November 15 2006 8:26 AM EST

GL, protection is cast on all minions. But, it can be nerfed by opponent's DM, unlike the MgS.

Kong Ming November 15 2006 8:35 AM EST

Nice looking strategy you have there GL :)
I think DM is good for you too, eliminating all the ED your opponents are casting is like wasting their XP. I like your strategy, might consider setting up something like yours since I've got all the gears I need :)

Kong Ming November 15 2006 8:39 AM EST

Chuck, he's using a RoS which should be able to protect most if not all of the protection.

AdminQBGentlemanLoser [{END}] November 15 2006 8:40 AM EST

Chuck. That's what the RoS is for. ;)

Kong Ming November 15 2006 8:51 AM EST

But one thing to note is your DM and protection may be affected by your TSA's penalty to magic.

AdminQBGentlemanLoser [{END}] November 15 2006 9:27 AM EST

Yeah. They are. :)

Small price though.

Shooto November 15 2006 11:22 AM EST

Wouldn't adding DM partially nerf his AMF?

AdminQBnovice [Cult of the Valaraukar] November 15 2006 11:29 AM EST

the RoS protects verses all DM, even your own...

Shooto November 15 2006 11:45 AM EST

Oh. Didn't even notice that. Nevermind then. Sounds like a good strategy then.
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