What is needed for a triple hit? (in General)


Flamey December 16 2006 6:49 PM EST

Hmm, I was wondering, what do you need for a triple hit.

I've got this going on:

DX: 441,936/311,223

Blade of Destruction [75x400] (+50)

440k DX and over 50 PTH (naming) can't triple hit a meatshield?

AdminQBnovice [Cult of the Valaraukar] December 16 2006 6:53 PM EST

you should start seeing them at +50...

Shooto December 16 2006 7:14 PM EST

At +60 with a ToA giving me 600k and at least +50 i'm still not hitting for tripples in melee consistently.

Zoglog[T] [big bucks] December 16 2006 7:16 PM EST

You wont be getting them consistantly until +100.

Silatt December 16 2006 7:31 PM EST

Mages should start getting additional hits at certain points in there training say like 500k dd, 1m dd. I mean come on, tanks can practically buy additional attacks, that's so silly! Then mages would be able to buy additional attacks too via boosting our 2 crappy pieces of gear! Woo! (figured I'd just put this out here, feel free to flame on :p)

Shooto December 16 2006 7:42 PM EST

If mages got extra hits, DD would have to significantly add to the PR just like going over the weapon allowance does.

horseguy001 [Blender 2021] December 16 2006 7:58 PM EST

Against Es or a M with no evasion/DBs I get them pretty consistently with +75 and ~500k DX

QBJohnnywas December 16 2006 9:05 PM EST

422 dex, 472k ToA (which affords about +45 PTH bonus) and a +51 bow and I'm hitting triples against mages/enchanters.

Shooto December 16 2006 9:14 PM EST

^^ What about in the first round of ranged vs someone with evasion?
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