Jim Cricket
December 28 2006 11:09 PM EST
I have a mage who helps with my two team army.
His skills are
Magic missile: 58,614
Antimagic Field: 40,055
are these good to have with my strat?
should i unlearn them for something else in the long run>?
TheHatchetman
December 28 2006 11:11 PM EST
It is my experience that any enchantments on a minion desined as a mage, should be secondary, meaning pump smaller ammounts into them, and more to your DD. I've also found the HP:DD ratio of 1:3 to suit me best. These are just my findings, feel free to disagree :-)
Miandrital
December 28 2006 11:13 PM EST
I would strongly advise against having MM and AMF on the same minion, unless you plan to keep the AMF very small. You want as large of a MM as possible, so hiring a third minion for AMF and maybe AS would be wise.
In a few days you will get free unlearn so I would suggest waiting till then to make strategy changes.
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