New supporter item: Helm of Clearsight (in Changelog)
AdminJonathan
January 11 2007 12:56 AM EST
Sorry guys, no dragonscale mail this time around. :)
Yes, it works for mages too.
TheHatchetman
January 11 2007 12:57 AM EST
Whoa!!!!! I love you man!!!
Shooto
January 11 2007 1:00 AM EST
I gotta switch to a MM mage now.
TheHatchetman
January 11 2007 1:01 AM EST
upon further consideration, isn't this pushing CoC further into the cold?
Tezmac
January 11 2007 1:01 AM EST
For CoC as well or just weapons/spells that normally attack in ranged?
haha I am so toast against mages now...just when I was starting to gain ground on the Single FB ones :D Though Junction + HoC + Hal = Pretty decent damage I would guess.
Can I still buy one of these for $6 even though I picked up an AoF for 6$?
Relic
January 11 2007 1:14 AM EST
Me likee
Zest hit Joscelin Verreiul [494867]
Zest shot Joscelin Verreiul [450474]
Zest skewered Joscelin Verreiul [577492]
Zest struck deep into Joscelin Verreiul [361710]
Zest skewered Joscelin Verreiul [515731]
That is round one of ranged =)
AdminJonathan
January 11 2007 1:33 AM EST
Just a note, if you're paying for multiple HoCs, I'd appreciate it if you batch them into fewer paypal payments... Paypal takes quite a chunk out of $6 but it goes down, percentage-wise, for larger payments.
AdminJonathan
January 11 2007 1:37 AM EST
I'm going to bed now. I'll take care of more HoCs and EHs in the morning.
TheHatchetman
January 11 2007 1:40 AM EST
Horseguy, don't forget to toss some BG/DB into the mix...
Does this take off -5 UC, like almost every other helmet?
AdminJonathan
January 11 2007 2:20 AM EST
no penalty to UC
(really, going to bed soon)
AdminJonathan
January 11 2007 11:32 AM EST
just AC
kevinLeong
January 11 2007 3:48 PM EST
It seems despite the actual damage inflicted, during the 2 Round 1's with the HoC damage from AMF is the same:
The Conquerer cast Antimagic Field on Blaze (0.29)
Fight #1:
Blaze takes damage from his own Fireball (1140)!
Blaze's Fireball hit The Conquerer [5602]
Blaze takes damage from his own Fireball (1140)!
Blaze's Fireball hit The Conquerer [4383]
--
Fight #2
Blaze takes damage from his own Fireball (1140)!
Blaze's Fireball hit The Conquerer [4917]
Blaze takes damage from his own Fireball (1140)!
Blaze's Fireball hit The Conquerer [3562]
--
Fight #3
Blaze takes damage from his own Fireball (1140)!
Blaze's Fireball hit The Conquerer [4917]
Blaze takes damage from his own Fireball (1140)!
Blaze's Fireball hit The Conquerer [3562]
amf damage is calculated straight from the DD level before the random factor and damage reduction.
kevinLeong
January 11 2007 3:58 PM EST
Right, I'm sorry, I guess what I was trying to say is that the HoC creates an almost duplicate first round. AMF backlash changes in Rounds 2 & 3 but for the two Round 1's it is exactly the same. The random factor is not recalculated.
Or at least I think thats what I'm trying to say.
there is no random factor in the amf backlash, it changes from round 1, 2 and 3 because there is a penalty on dd in rounds 1 and 2
kevinLeong
January 11 2007 4:07 PM EST
NVM yes, I am an idiot. My bad, I don't know what I was thinking.
QBOddBird
January 12 2007 12:41 AM EST
Double Cast. A skill trained to 10% of the DD in order to cast twice per round, with each casting at 50% of the spell's power.
This would be useful against teams with PL and cases where a minion has very few HP left and you don't want to waste 300k damage killing a minion with 40 HP left. You exchange AMF resistance and some damage for increased damage efficiency.
--OBBQ, November 12 2006 11:12 AM EST
I love this, it is exactly what I was hoping for mages to get in skill form, but this is better - no penalties that I can see, and as an item! Amazing, Jon! =)
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