JKF a viable option? (in General)

Zoglog[T] [big bucks] January 12 2007 8:09 AM EST

Just fought Outlaw Country and in the first melee round gained this:
Kano-san crushed Buck [53831]
Kano-san crushed Buck [66320]

Yes, this was against a measly 61 AC target but the changes to UC have almost doubled his attack power, could this mean the JKF could have a new place in our hearts especially with the new Junction skill?
I may look into going for Junction with my JKF once I can get the relevant equipment to help :)

QBJohnnywas January 12 2007 8:13 AM EST

Do it. Show the world what the Jig is still capable of!

Kong Ming January 12 2007 8:16 AM EST

So does that mean I can sell my JF for a nice price? ;)

Brakke Bres [Ow man] January 12 2007 11:32 AM EST

The Jig is great for starting a new NCB, but at some point the RoE takes over.
The Jig is nice wall thats about it.

AdminQBnovice [Cult of the Valaraukar] January 12 2007 11:36 AM EST

single minion training Junc/HP/Decay/EC with a JKF and buffing gears...you could beat PM with that setup right now...

TheHatchetman January 12 2007 12:20 PM EST

JKF beats the HF... With HF being the 'cool new thing', the door has opened for the JKF...

QBOddBird January 12 2007 4:12 PM EST

Why's everyone say single minion holding the JKF?

Give him a Haste and an AS 'chanter too!

I'd love to see a strategy where the JKF was actually able to be a decent damage dealer.

Zoglog[T] [big bucks] January 12 2007 11:14 PM EST

I have a single tank holding mine and he already does some decent damage. When I can afford to support him properly with enchanters and Junction then I'm sure he'll be as viable as the other familiars.
No more newbie classification on the JKF! :D
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