Strat Question (in General)


Jim Cricket February 13 2007 1:20 PM EST

Jumping Jack Flash EXP: 3,449 HP: 16,851/30,083 ST: 48,254/40,894 DX: 39,627 AC: 60
Unarmed Combat: 287,105/50,023 (28)

Spitfire EXP: 1 HP: 19,030/40,324 ST: 20 DX: 19/20 AC: 8
Magic missile: 92,093/93,973 (36,442)

Roglor EXP: 0 HP: 36/3,620 ST: 20 DX: 20 AC: 7
Phantom Link: 3,964 (7,135) Antimagic Field: 3,777 (?) Ablative Shield: 9,883 (4,951)

That is what I have going right now.
What would be a good xp breakdown for training the minions? Such as 1/2 to UC and 1/2 to HP or what.
Should I switch anything?
Should I train somthing else instead?
what about another minion? and if so what kind?
thanks for the help everyone.

Nerevas February 13 2007 2:00 PM EST

Looks decent. I'd focus more on dex over strength though.

Flamey February 13 2007 3:07 PM EST

No, ST over DX, he's UC. UC needs to be able to hit hard enough, He already has enough DX because of the PTH from the UC.

Jim Cricket February 13 2007 4:57 PM EST

What would a good ratio be to train uc compared to the others?
1/2 uc then a 1/4 for two others or what?

muon [The Winds Of Fate] February 13 2007 9:59 PM EST

I don't know about the ratios, but I will suggest that your AS on your E is basically useless... so low that most DM's you find will squash it like a bug.

You might want to put it into HP instead, so your PL becomes more useful. Of course, that would necessitate spending more on HP for your UC tank as well...

Miandrital February 13 2007 10:12 PM EST

Muon, looks like he recently purchased that minion, so he will probably be training it much higher.

Overall the strategy looks pretty good. I would suggest DM instead of AMF because otherwise your AS will lose out on some exp and you should pump your HP higher on your damage dealers but other than that things are looking good.
I would suggest switching to a Rune of Solitude or a ToE eventually, because RoE won't help you in the long term.

QBJohnnywas February 14 2007 5:16 AM EST

Train UC as high as you can afford to without diluting the tank's basic stats. Obviously make the most of bonus giving items for UC, but the best way to approach it is in the same way you would approach the DD spell. Bigger is better where UC is concerned.

Kong Ming February 14 2007 7:51 AM EST

You might wanna consider moving that RoE to the new enchanter since its so small. Or make a wall out of it by just trying HP and wearing heavy AC armor.
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