UC + DD (in General)


BootyGod July 6 2007 3:00 PM EDT

This was so duh when th00p said it to me. He said it as a joke (UC + CoC.... hyuk hyuk...) but I think it could be good.

The whole premise of UC already makes since when combined with DD. Mages are unarmed, so.... unarmed combat should benefit them. Now, it already has the evasion, which I like. But it needs to give some other sort of bonuses to mages.

So, I propose a base percent based system when UC is trained on a mage. 1.0 being highest, same system as BL or Archery, and the system being percent based. For every .1 you have, that's 1(this could change, anywhere from .05 or 2) percent of DD.

It's balanced with bloodlust or archery because while it only affects one stat and mages on train one, it requires more exp to keep it that high.

This should be as balanced as Bloodlust or an

BootyGod July 6 2007 3:05 PM EDT

How did my post get cut? Weird.

It should be as balanced as archery or bloodlust because even though it is enhancing only one stat (the DD) and mages only train the one, it would require more exp to get it that high. Also, the bonuses to the DD aren't so dramatic as archery or bloodlust is for the corresponding area of the fight for the tank.

Lumpy Koala July 6 2007 7:39 PM EDT

crazy talk... but of course, being a UC guy too, I welcome any buffs hahaha
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