The Axbow was modified (or, rather, clarified) to drain DX past the negatives to acceount for defensive DX granted by things like Evasion. As I recall, the change log said something to the effect of "It has always been this way, but the displays now accurately reflect it."
Here's my issue -- the stat drain consists of two components, a % and a +. Does the percentage drain take into account defensive DX? If not, a 20 DX minion with tons of Evasion will be MUCH harder to drain to zero than a minion with the same levels in pure DX.
TheHatchetman
August 17 2007 2:55 PM EDT
I'm pretty sure defensive DX is not taken into account, as I had a tank with 900k DX and a E-wall with 24 DX and 1.5m evasion on the same team at one point, and my tank always got targeted first...
TheHatchetman
August 17 2007 2:56 PM EDT
and on the second shot, when the rare occasion came up when someone's Axbow was able to hit my E-wall after draining my tank into the negatives, im pretty sure i remember my E-wall only going a couple points into the negative...
"Also, fixed play-by-play to show that axbow is continuing to apply this fixed drain to opponents with Evasion trained after natural dx goes below zero. (The actual drain code hasn't changed, it's just showing what happened more accurately now.) "
http://www.carnageblender.com/bboard/q-and-a-fetch-msg.tcl?msg_id=0020Ja&all_p=1
If that's broken, it's a bug. Who wants to volunteer to do some testing? I don't have any axbows any more, as I'm an Exbow user.
Well m8 I use an axbow atm so let me know how I can be of assistance
Did anyone try to figure this out?
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