BA Regeneration (in General)
September 2 2007 1:20 PM EDT
For this coming changemonth, what would be a quite excellent change would be to have a "School Mode" for Ba regeneration.
I for one find it tremendously difficult to log in enough times per day to get a decent amount of BA in-- what with high school, high school soccer, and soccer practice for the 3 other teams that I'm on.
On a good day i might be able to log in twice for long enough to burn the BA that I have. Usually i can only manage to get in once, and usually I end up not playing for months at a time.
School Mode can help everyone who also has this problem:
Instead of lowering BA regen and upping its value, School Mode would just give you a larger BA Allotment. You dont get any more BA than anyone else-- the same Regeneration rate, weather it be 6/20 or 10/20. But instead you can have up to lets say 640 BA.
This can be a supporter setting and can be set in settings. This way the huge coding task that I am sure this is wouldnt have to change all of CB-- it can just be a mode that you set your BA in.
Honestly, I miss playing CB during the school year, but my schedule makes it impossible to play enough to be a competitive fighter, or a decent forger. (At some points i strain to get 1M in a week)
Even if I dont have enough time to partake in the community, it still would be nice to get SOME BA in during the 10 months that I have school.
This would also help cut down on the people who quit and sell out because they don't have time to play anymore!
September 2 2007 1:23 PM EDT
that would be nice for overseas players as well :)
September 2 2007 2:45 PM EDT
I feel that the current change in BA regeneration rates had its ups and its downs in that most people can now use close to all of their BA, but it also makes it so there is no dedication needed. I feel that it will be impossible for players to gain any ground on any higher mpr players after their N*B runs out because everyone fights the same amount per day.
I don't think that the BA regen rates need to be slowed even more.
September 2 2007 2:53 PM EDT
My suggestion is not that the rates get slowed, but that you can have a "mode" where you can have MORE stored BA.
September 2 2007 2:55 PM EDT
Okay... 'slow' was not a good term.
I change my last sentence to:
''I don't think that the dedication required to play Carnage Blender be lessened any more.''
September 2 2007 3:06 PM EDT
I dont quite understand. You want it to be a 'Mode' That people can enable? Well everyone would enable it..
September 2 2007 3:07 PM EDT
That's why if there are two 'modes' I suggest placing a penalty. Maybe reduce the cash and xp rewards of the BA being used by a certain percentage.
September 2 2007 3:35 PM EDT
Exactly, Red, because if not then we're not properly rewarding those who put more effort into the game by logging in 4~+ times a day compared to those who login 2~ times a day.
Imagine if any game in the world told the players "oh, lookit here. This player played for 23 hours a day! Let us double the xp of every other player in the game to make up for it..."
September 2 2007 3:41 PM EDT
That's what I mean when I said dedication. There is no effort required anymore really. I can burn all of your BA for the day by logging on at the MAX 4 times a day, but more realistically 3 times a day, and that's with a 8/20 regen ratio.
September 2 2007 3:43 PM EDT
Ahem... Rather ''I can burn all of MY BA''.
September 2 2007 6:04 PM EDT
Well, i am sure that YOU can, but for some of us who have places to be for 14 hours a day without being near a computer, and needing atleast 8 hours of sleep in order to continue to function, it is NOT at all easy to log in and burn any BA, because the last thing that I want to be doing when I have 3 essays, regular homework and 5 hours of soccer, is worrying about needing to burn BA.
September 2 2007 6:14 PM EDT
I like the idea of the penalty. It would be complicated though.
September 2 2007 6:16 PM EDT
Then your priorities are off, because there is and never has been any "need" to burn BA. =)
Red's right, let's not make it so that everyone is burning the exact same amount of BA and growing at the exact same rate - nobody catches anyone, nobody falls behind, this would bore us to tears and you'd find a lot more people quitting for that reason.
September 2 2007 6:25 PM EDT
I like how it is now. But a bit of a bigger BA cap would be nice. 180. :)
September 2 2007 7:07 PM EDT
I truthfully think that almost every active character in the 6 - 7 BA refresh rates uses 95%, if not 100%, of their BA per day.
I think I'd much rather have the x/10 refresh rate back. I may not be able to get in all my BA, but at least this way, OB would be able to catch up to me.
September 2 2007 9:40 PM EDT
Heck, I'm not competitive enough to catch you - but I'd rather fall behind personally and see people gain/lose ground on each other than see everyone growing at EXACTLY the same rate, nobody gaining or losing ground on anyone. I think everyone can agree on exactly how lame that is. ~_^
September 2 2007 11:28 PM EDT
I think we are all growing at the same rates OB. I think that the BA regen rate is much too slow to allow a player to grow stronger by playing more, because there isn't such a thing as 'playing more' right now.
September 2 2007 11:38 PM EDT
Although in a freakish turn of events, there's been a chance to play catch up lately - be the first to log in and start burning your BA after the server comes back up! *chortles*
I can attest to the not passing anyone part. I have actually passed one person that has stopped to forge and about to pass two more... one who is fighting, all be it very badly.... and one that has stopped to forge his own stuff. You just have to have patience for this sort of stuff.
But I do understand where you guys are coming from... can't exactly catch up to anyone if you are doing the same things they are doing... I.E. fighting all ba, fighting with same bonus.
September 3 2007 2:37 PM EDT
Draco, you say that a you're gaining on a few people who are forging, but honestly, what percentage of people ahead of you are going to forge long enough for you to catch up?
As it stands, I think I'm 95th in mpr. There is no way that even 50% of those people above me will forge, and I also hear that when trying to get enough mpr to get into the 6 ba regen, the growing curve rockets even that much higher.
I'm one of them I think :p
September 4 2007 6:55 AM EDT
I pass people heaps.
I wasn't even on the first page before the BA change, now I'm a little from the bottom in the middle column for MPR standings.
September 4 2007 8:30 AM EDT
Oh, I just passed two people in MPR then, both of whom fight regularly.
Q: Then why is there a cap of 160 accrued BA?
A: Letting BA accrue (store up) when unused rather than being wasted means you don't have to be logged in to CB every waking hour of your day to be competitive. However, someone who doesn't play for a month (to give an extreme example) shouldn't get thousands of fights when he comes back; that's unfair to people who've been active that whole time. A cap of 160 is a nice balance between zero and unlimited accrual.
I like the idea, but its never going to happen. The FaQ takes care of this one.
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