UC boost :) (in General)


lostling October 26 2007 12:28 PM EDT

i thought of an interesting idea... since UC is somewhat like a weapon... let WA hide the exp thats put into UC

Talion [Axis of Evil] October 26 2007 1:12 PM EDT

That would be sick and I would love it... but it would not be really fair.

Then mages would also want their DD spell to be invisible to PR because it is their weapon.

As I wrote in another thread... remove minion's CGI and HG penalties to every enchantment with a trained level bellow the minion's UC trained level.

lostling October 26 2007 1:15 PM EDT

well i dont think it will be THAT sick... considering UC tanks have to balance between UC and their ranged weapon? (just kinda makes sense to me)

iBananco [Blue Army] October 27 2007 12:54 PM EDT

Not to mention the fact that tanks have to train ST and DX for their weapons to do anything.

AdminNightStrike October 27 2007 2:45 PM EDT

UC definitely could use some boosting, as it doesn't seem practical against the big USD weapons.... but hiding it via WA? eh....

The biggest drawback is that you don't have enough XP to go around. You need to spend a TON into a skill, ST, and DX. You can't spend any into HP if you want to survive. You can say that all UC guys should use a TOA, but then what is the point of the CG?

It might be nice to say that a CG is allowed with a tattoo...
or increase the base evasion from 1/3 to 2/3, and make the CG boost it to 3/3....
or make it vorpal...
or any one of half a dozen other ideas, any one of which would be a great thing.

QBJohnnywas October 27 2007 3:14 PM EDT

I'm going to repeat my idea about UC items with built in VA. Vampire UC gloves!

AdminQBnovice [Cult of the Valaraukar] October 27 2007 3:30 PM EDT

Helm JW...

Mask of the Long Death

Fanged Mask

Shroud of the Damned
...

QBJohnnywas October 27 2007 3:41 PM EDT

yeah, you're right Nov- a UC helm - people have been asking for one of those forever!

Ok, Vampire UC Helm!

lostling October 27 2007 9:32 PM EDT

or increase the base evasion from 1/3 to 2/3, and make the CG boost it to 3/3.... <------ thats so wrong.... if that happened i would use a full eleven set and a CGI with UC and a DD spell and have uber evasion lol

AdminNightStrike October 27 2007 9:33 PM EDT

Wow, good exploit... and fast, too

lostling October 27 2007 9:40 PM EDT

i still prefer my idea :)

Thanatos October 28 2007 8:25 AM EDT

I would like to suggest what I think would be the best Idea for a UC
item. How about UC boots like the GI combat, being able to boost more UC would gain more evasetion. With out increasing the percentage and give us a rare item. It would give more AC at a reasonable price. And add a penalty to non UC minions that use them.

Brakke Bres [Ow man] October 28 2007 8:37 AM EDT

"Not to mention the fact that tanks have to train ST and DX for their weapons to do anything." Not true JS.
See example ranger or any acher with high enough x and + modifier.
You can do huge damages if your X is high enough with a small amount of STR (against non AC types)

Cube October 28 2007 8:46 AM EDT

You need Strength at the very least. Especially versus EC.

Fanta [Fanta's Forge] October 28 2007 11:18 AM EDT

"See example ranger or any acher with high enough x and + modifier.
You can do huge damages if your X is high enough with a small amount of STR (against non AC types)"

Ranger compromises his lack of DX with huge EC. And if you don't think 3.5M STR is a lot...

cookie dough October 28 2007 12:51 PM EDT

you should just make UC alone ignore 50 points of UC

cookie dough October 28 2007 1:03 PM EDT

you should just make UC alone ignore 50 points of AC
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