TheHatchetman
October 29 2007 10:18 PM EDT
A possible solution to
Godwolf's idea...
Why doesn't the Blacksmith charge 15% + the remaining progress of an item that is done more than 40%, and charge full price for anything less? Perhaps a coding nightmare, as I don't know what it would take to do this. But, if doable, wouldn't that be a reasonable solution?
[P]Mitt
October 30 2007 12:24 AM EDT
I don't particularly like the idea of mixing the forge and the blacksmith. No particular reason, I just think that though they overlap in what they do, they should stay in their separate spheres.
That being said, I think that the Blacksmith should charge something substantially more than 15%... maybe like 30-40%*progress + the remaining progress*100%. This would make a combination of blacksmith/forging viable, but not commonplace.
flame away.
you both confuse me....
if you do "15% + remaining progress of an item"
is that 15% of ...total NW + 100% of remainin as long as its over 40%...
is so couldnt people get to 40% and do the 15% for...cheaper than forging?
i dont wanna try to calculate it out..
Khardin
October 30 2007 3:09 AM EDT
Say you forged to 50% then you paid the blacksmith to do the rest for you.
The 50% you forged gets charged at 20% of the whole NW as if you had forged the whole way.
The 50% you didn't forge gets charged at 50% of the whole NW.
20% of NW to upgrade + 50% of NW to upgrade is 70% charge.
You forged 50% of the way and "saved" 30% off blacksmith fees.
There is no exploit that way, right? If you use it to complete more than a few percent, you end up paying that percentage plus the fees you would have paid to begin with.
It helps finish that last little bit instead of having to start a new cycle.
If you have 99.85% done, the 99.85% percent gets charged at 20% of whole NW cost to upgrade and the .15% gets charged at .15% of the whole NW cost to upgrade. You pay 20.15%.
This thread is closed to new posts.
However, you are welcome to reference it
from a new thread; link this with the html
<a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002GGz">Blacksmith Change: part two</a>