Protection (in General)
November 5 2007 1:35 AM EST
I have three minions with trained Protection and I was wondering how that would work in battle.
Prep H = 23 (98,536)
Sum E = 5 (1,510)
Charm = (5,435)
Combined total = (105,481)
And it looks like what happens during battle is that the spells build upon each other. So that combined I get a protection of 24 as if one character had used those experience points to cast one spell. Is this how it was intended?
Is that the only spell that works that way in battle?
Preparation H cast Protection on all friendly Minions (23)
Summer's Eve cast Protection on all friendly Minions (23)
Charmin cast Protection on all friendly Minions (24)
All enchantments work like that
*All enchantments, sorry.
November 5 2007 1:41 AM EST
Except they aren't exponential in cost like protection?
Also, someone might want to fix this
Training Cost: 6226
Reduces damage taken by targets. Applied <i>after</i> armor."
The italics tags appear on the train page.
November 5 2007 2:13 AM EST
They're all exponential, you'll end up paying 16 xp per one level, not effect. Enchantments stack on levels not effect.
November 5 2007 3:19 PM EST
So my question is... does that make sense?
If a minion casts a spell of Protection at level 20... and another minion casts another one at level 5... shouldn't the weaker spell have NO EFFECT in "reality?" Why would it "build" by layering it's level on top of the previous spell?
November 5 2007 3:20 PM EST
But the effect per level is only exponential in cost for protection
November 5 2007 3:22 PM EST
The corollary is what happens with EO spells like DM?
If have have 4 minions train DM to an effect of 250,000 can they then dispel 1,000,000 worth of spell? Or do they build on each other that way?? Do they stack the same way ED spells do?
November 6 2007 2:31 AM EST
The thing is for DM
Effect = .8*Level
Since this relationship is linear, stacking by level or effect means exactly the same thing.
So yes they would dispel at 1mil.
^Same for EC
Sort of like Protection
Antimagic Field stacks by levels, which is important to note in comparing it to the level of DD. For example an AMF that would have an effect of .10 on some level fireball, and another AMF of the exact same level is used then the effect is not simply .20.
Note that there is still no disadvantage in training multiple AMFs except that one can not use the same Corn to boost both of them.
November 6 2007 2:35 AM EST
All enchantments stack by level, and then an effect is made.
November 6 2007 6:29 PM EST
Shouldn't they really stack by Experience Points and not by level?
It's a lot cheaper to "buy" a DM level of 400,000 with 4 minions buying it through 12 xp per point than with one minion who has to pay through 14 xp per.
November 6 2007 7:10 PM EST
If you want to waste all 4 of your EO slots on DM just to reduce the exp you have to spend, then be my guest. -_-
November 7 2007 2:44 AM EST
Level is based off experience points, so it's sort of already doing that, just not directly. A 1 mil DM over 4 minions will be less xp than if it is on one.
November 7 2007 2:52 AM EST
Exactly it's cheaper but one downside for example would be no mage shield on any minions
November 7 2007 2:58 AM EST
But does a higher DM dispel a lower DM? Isn't that the advantage of trainging a spell on one minion? As it says in the wiki, ie;
1 minion trains protection to (oh lets say) 25
an opposing minion has a DM that can reduce it to 5, in other words taking out 20 protection. you still have at least the 5.
4 minions train protection to a total of 25. (5 / 5 / 5 / 10)
the same opposing minion who was able to kill the previous 20 protection knocks out EACH of the 4 minions protection (because they're all under 20) leaving you with nothing. For that matter, in the above senario, if a DM could knock out even just a 10 protection, then they're all gone.
So back to DM vs DM. Is it the same. would a single level 20,000 DM knock out all of a variety of less that 20k DM?
(I feel like I started out clear but am not sure if I ended that way)
November 7 2007 3:20 AM EST
DM affects the enchantments cast on the opposing minions.
Your enemy's EDs and your EOs.
DM does not dispel DM so it doesn't matter. DM also won't dispel someone using AMF or EC on you.
November 7 2007 3:29 PM EST
LOL! I remember how long it took me to get over this EO/ED effect/stacking learning curve.
I am glad I understand it now. At least I think I am understand it...
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