Merge Ammo should include a checklist (in General)


Victim November 19 2007 1:13 PM EST

Would it be possible to add a checklist to the Merge Ammo function? That way we can exclude ammo we don't want merged.

Lord Bob November 19 2007 3:31 PM EST

I like that idea, but I doubt we'll see it.

{cb1}Linguala November 19 2007 6:01 PM EST

ammo that you don't want merged, can be equiped on minions and unequipped after the merge has been completed.
It isn't that much of an hassle to do either, unless you want more stacks than you can equip to stay unmerged.
But I'm sure with a bit of thought put into it, that can be aranged easily too.

QBJohnnywas November 19 2007 6:10 PM EST

I like this idea, but what I'd really like to see where ammo is concerned is the ability to merge an unequipped stack with an equipped stack, without having to unequip it first. A Johnnywas Is Lazy function for ammo.

Yukk November 19 2007 7:08 PM EST

Well, if there was cool-down for ammo, we'd need that JW. :)
This thread is closed to new posts. However, you are welcome to reference it from a new thread; link this with the html <a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002HVd">Merge Ammo should include a checklist</a>