Mentors (in General)


Windwalker April 6 2008 8:00 PM EDT

How do mentors handle their NUB's? I look at some of them (NUB's) and think "Who has this guy?"Do they (Mentors) go to the Characters page and check up or wait for the NUB to ask for help? Some don't even know how to navigate enough to even find their mentor, or they cant remember who it was. Reading the tutorial is just not enough. This game is way too complex to just turn them loose with the "fight,fight,fight "mantra and hope for the best. I'm not trying to say anything about the Mentors we have. Everyone of them is a top notch player. It just seems to me that less people would drop out if they had more instruction from their mentors. I worked with a guy today who didn't know squat and it isn't the first time. The frustration must be a factor in people finding this great game only to leave because they see after awhile how badly they messed up their NUB. This too I believe contributes to the multi problem.

Eliteofdelete [Battle Royale] April 6 2008 8:11 PM EDT

I would have to agree. When I first started I saw someone was my mentor but I ignored it and just kept on doing stuff. Soon, I had tons of questions but I was unable to remember or find who my mentor was. Now I realize that I ended up wasting a month of my precious NUB which I am kind of sad about.

lostling April 6 2008 8:25 PM EDT

i just generally wait for my mentee to msg me... after the 1st few people who

choice 1: ignore you
choice 2: quit the game promptly after you loan them items
choice 3: bug the hell out of everyone and get banned(or something)

i generally think its wise to help people who actually ask you :)
i mean... if you dont see that loooong bar on the top of your page that screams MENTOR(and obviously he is the one you should be asking questions to) i dont know what does...

smallpau1 - Go Blues [Lower My Fees] April 6 2008 8:28 PM EDT

Hate to say it but everytime i message a mentee, (s)he never logs into CB again, so i gave up until they message me first, asking questions.

QBOddBird April 6 2008 8:31 PM EDT

Unfortunately, most - and by most, I mean 70% - of my mentees don't even talk to me or had Chat turned off.

Those that did talk to me often were not receptive to any advice, were turned off because this wasn't like RS, or any other number of distractions.

I agree with you on the mentor thing. I think some mentors should leave after they are too discouraged, and return to the program later when they are ready to give it another go. However, it isn't entirely a mentor problem. It's a newbie problem. For example, there needs to be a goal of coming into Chat or something so that those who don't ever go will at least do so once and have a chance at encountering some real-time advice...

N0seBLeeD April 6 2008 8:35 PM EDT

I could of used a mentor. Never got one.

smallpau1 - Go Blues [Lower My Fees] April 6 2008 8:38 PM EDT

You got one...

N0seBLeeD April 6 2008 8:40 PM EDT

Did not.

Templar April 6 2008 9:40 PM EDT

while i think mentors are nice, having the community ease them into the game once they hit chat is generally more efficient. you don't have to be a mentor to help a NUB, just a mildly experienced player with some patience

lostling April 6 2008 9:42 PM EDT

i help when i can... mostly when im home from work... if i was looking at CB :)

Admindudemus [jabberwocky] April 6 2008 10:19 PM EDT

so does the tutorial give any kind of reward for mentees to contact their mentor?

MudBug The Redeemer April 6 2008 11:54 PM EDT

I agree with you on the mentor thing. I think some mentors should leave after they are too discouraged, and return to the program later.

been there done that... never to return....

lostling April 7 2008 12:01 AM EDT

maybe there should be some incentive to mentor people... like an extra option to turn on auto advance and stuff... :) (not strategy related but just some few misc perks)

smallpau1 - Go Blues [Lower My Fees] April 7 2008 12:04 AM EDT

Doesn't need to be incentive to have more mentors.... Mentors will always be here, but people need to have an incentive to find out how to contact their mentors, then ask them questions instead of finding out on their own... Like how Nosebleed thinks not everyone gets a mentor. Maybe an 11th goal to CM their mentor?

AdminLamuness April 7 2008 12:06 AM EDT

There's no point in rewarding new players for contacting their mentors. It will be just like the goal of the new player to post in the new players forum. They'll just be doing it to get cash and promptly move on to something else.

smallpau1 - Go Blues [Lower My Fees] April 7 2008 12:07 AM EDT

But at least it'll put into their heads there are mentors, and then they'll know where to go for their future questions.

AdminNemesia [Demonic Serenity] April 7 2008 12:15 AM EDT

That is true, when i started i didn't know there were mentors. I just went about finishing the goals to figure out how the game worked.

Windwalker April 7 2008 12:17 AM EDT

I was not trying to cast a bad light on any of the fine mentors we have. The thing I was trying to point out was, How does any NUB not know how to find their mentor or who it is. Why do they not know how to find, for example how much GA they have trained? I can quiz some of them and they're at a loss for a basic "What does DD mean?"and their character is a mage. If it takes them 2 weeks or 3 to get up to speed that NUB is toast.They won't get what they should from the game.

MudBug The Redeemer April 7 2008 12:22 AM EDT

point being? most of the nubs i trained were 1 week wonders. There were no mentors waay back and i'm still here, so let the ones who decide to stay get their tips from chat. that's how we do, and mentoring is a waste of time.

MudBug The Redeemer April 7 2008 12:27 AM EDT

And besides, there's always the NCB...

Windwalker April 7 2008 12:36 AM EDT

The point I guess is the more satisfaction they get from the game and their character the more likely they will stay. More heads to crack ;) Good for all of us.

[P]Mitt April 7 2008 12:39 AM EDT

When I started, there weren't any mentors... But I had 2 of my real life friends that helped me out, giving me pointers.

Templar April 7 2008 6:11 PM EDT

Part of the problem is not easing new players in. I've seen users give long-winded explanations on strategy, always using the normal CB abbreviations. You can't just say DD all the time, at one point, hopefully the first point, try saying something other than "Train FB. It's a DD spell" (extreme example)

But to tell them to go to the left-hand toolbar, click train and train FB (fireball) one of the DD (direct damage) spells...

well, then they start to catch on.
immerse new players into CB gradually, they can't just be thrown into the pool and hope not to drown.

smallpau1 - Go Blues [Lower My Fees] April 7 2008 6:15 PM EDT

That's what I do already, but i usually don't message them unless they come asking for a question first. And when i answer them back, i use the actual words with the CB abbreviations in parenthesis.

Admindudemus [jabberwocky] April 7 2008 6:30 PM EDT

"There's no point in rewarding new players for contacting their mentors. It will be just like the goal of the new player to post in the new players forum. They'll just be doing it to get cash and promptly move on to something else."

this type of thinking is just wrong in my mind. the point is to make sure they know how to do it and that is a very valid and integral point, regardless of the reason they learn how to do these things.
This thread is closed to new posts. However, you are welcome to reference it from a new thread; link this with the html <a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002P66">Mentors</a>