strats (in General)


lostling April 14 2008 8:40 PM EDT

yes im soooo bored... can we throw some strats around?

Brakke Bres [Ow man] April 14 2008 8:44 PM EDT

single minion!
1/6 HP 1/6 amf 4/6 evasion!

nah that has done to death.

What kinda strat you want? One that relies on NW or one that relies on EXP? (or tank/mage)

[P]Mitt April 14 2008 8:45 PM EDT

3 PL Walls and a RoBF user.

the PL Walls all have TSA, MgS, and max AC. They train PL, HP, and a little itsy bitsy DD and STR and DX so they get targeted first by seeking weapons.

RoBF user trains AMF and HP. Oh and has an AoI and whatever will max out EO.

RoBF as big as possible.

Ta Da!

lostling April 14 2008 8:50 PM EDT

go crazy go wild... strategies that nobody ever thinks is possible :) item combinations that would cost a bomb... strategies that will cost nothing... or even strategies that require a base tattoo (yes i have done this before)

ScY April 14 2008 8:54 PM EDT

Here is a tidbit of interesting information:

If I equipped a base familiar on my char The Assassin`s creed, I could beat people ~1M mpr higher than me.

The AS works to make a meatshield which lets my mage last longer into melee even if the familiar isnt doing anything. o.O what are the chances?

Brakke Bres [Ow man] April 14 2008 8:56 PM EDT

Strats that would cost a fortune?

Single minion NCB we go Mage, because they are easy to train.
Fight 3,5 months non stop, using the RoE, buying all the BA, get a nice clan bonus.

Then buy 3 minions at once.
Retrain the mage into a tank. Equip that tank with the RoE, huge SoD and a big melee weapon

The 3 minions are going to be enchanters. 1 big amf, one 1/3 PL 1/3 HP and 1/3 AMF (yes we hate DD) and a big EC.

Fight with the RoE on the tank for the remainder of the month.
Then equip the tank with a TSA, EC, EBS, Belegs, HoC, CB-T
Then equip the enchanters with huge corns +13 at least and the PL wall with another TSA.

lostling April 14 2008 8:58 PM EDT

well i did this...

AS
AS
junction/AMF/GA (wearing a base IF)
AS

allows your to be as low PR as possible while maximizing your AS :) ALSO you only need a close to base junction to allow you to junction stuff like AOF to further amplify your AS

TheHatchetman April 14 2008 11:11 PM EDT

Just thought about having a minion with a base UC and HGs, getting a huge boost to their encumbrance... weapons and DD both override UC, so it being there would do nothing but add encumbrance... takes the skill away from the minion, but it could work for a heavy AC wall close to his encumbrance limit *cough!*NS!*cough!*

lostling April 14 2008 11:24 PM EDT

lol i have no idea what you mean =x

Templar April 14 2008 11:50 PM EDT

with all the single DD mages out there...

M1: 100% AMF, Base Decay
High Corn, Mid NSC, and low Amulet of Leadership

M2: Mage-seeker archer, with the works

=]

BluBBen April 15 2008 3:51 AM EDT

1st minion : Pure AS

2nd minion : Junktioning AG, AoF, and as much AC as possible to a SF. Training DM, AMF or GA for all XP left over after junktion.

lostling April 15 2008 4:11 AM EDT

why pure AS?

BluBBen April 15 2008 4:15 AM EDT

I don't know, lol, it was just a idea that sounded good in my head. :-x now when I'm thinking about it, it would be make sense to put some of that XP into something else.

lostling April 15 2008 4:22 AM EDT

lolz... considering AS is only 120% effective with 3 minions... i personally wouldnt use it on such a small team :)

BluBBen April 15 2008 4:25 AM EDT

Look at talions strat to get some familiar based strat ideas.
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