Possible UC bug? (in General)


Colonel Custard [SeeD] June 17 2008 3:42 PM EDT

I'm hitting people a lot. I'm not missing evasion minions. I can hit dudemus, and Proteus 4, a solid and consistent one time per melee round each. JS has on some big DBs and an AoI and an RoBF, and I occasionally double-hit him.

JS pointed out that, since he has about 230-ish minus PTH, my 247 level UC and my slight DX advantage over him shouldn't be giving me double-hits against him. Should I be getting more than 87% DX-based cth against him, really?

For dude and proteus, I think I'm at a DX disadvantage against both, given the amount of defensive DX that Evasion confers. I have about just over 3mil DX, so I figure I'm at about 3/5ths of their defensive DX. That gives me, what, a 20% cth? Less? then I have 247 UC PTH, minus whatever their Evasion effects are, and it comes out to right around 100 cth.

I've heard rumors about one-handed weapons having a higher base cth than 2-handed weapons. Is UC given an even better base cth, due to the fact that no weapon-wielding is needed at all? Or does a portion of the UC level double as extra offensive DX, in the same way that Evasion offers defensive DX?

Godpanda June 17 2008 3:59 PM EDT

Against my evasion when at an effect of 180, CC double hits my mage in the first round of melee. Not sure if that's a bug or not, just putting that out there for additional data.

The level effect is abou 3.6 milion.

AdminJonathan June 17 2008 4:04 PM EDT

UC gets 1.2x its lvl as pth, and base to-hit of 50 (in between 1h and 2h)

Added to-hit data to post-battle stats.

AdminQBnovice [Cult of the Valaraukar] June 17 2008 4:05 PM EDT

WHOA... to hit... whoa...

QBJohnnywas June 17 2008 4:06 PM EDT

That's some nice PTH!!!

Makes me want to go UC again!!

AdminQBnovice [Cult of the Valaraukar] June 17 2008 4:07 PM EDT

on a side note I think threads in which Jon has posted should have italic titles...

FailBoat[SG] June 17 2008 4:31 PM EDT

So, I'm confused on this. How is it affecting vs other teams? My NCB, C Easy Kill, has been unable to hit teams about 10k under my MPR. My ELB is only a +21 but I have a Dx advantage over all of them as far as I can tell unless I'm seriously missing something.

And if I'm reading that right, I might as well just go UC now.

QBOddBird June 17 2008 4:36 PM EDT

ahahaha

Unarmed Combat and the Halidon Familiar are the answer to Evasion

go Jon!

QBJohnnywas June 17 2008 4:43 PM EDT

Lol, I was just thinking that earlier! Jon, I like your style!

IndependenZ June 17 2008 5:04 PM EDT

Wow, that's very nice. PTH for the win :D

Colonel Custard [SeeD] June 17 2008 8:42 PM EDT

Oh nice. 296 melee to-hit? Oh NICE!

Wow.

Weren't people saying UC was underpowered once you get past 100k MPR, back when I started this NCB? Does anyone still feel it needs a buff?

I feel good.

AdminJonathan June 17 2008 9:01 PM EDT

this isn't a new change (to UC)... sorry if it didn't get broadcast well :)

Wizard'sFirstRule June 17 2008 9:27 PM EDT

omg, UC is godly. makes me want to retrain to level.

AdminNightStrike June 17 2008 10:16 PM EDT

"Does anyone still feel it needs a buff?"

PTH is not damage done. The biggest issue with UC is that when you hit, it's a weak punch. Combine that with the fact that you are spreading XP between HP, ST, DX, and UC, and there's an overall weak character in comparison to a straight tank.

Usul [CHOAM] June 17 2008 10:17 PM EDT

But still it's a very interesting skill. I think I will try it out :P MM isn't great either

Admindudemus [jabberwocky] June 17 2008 10:39 PM EDT

"PTH is not damage done. The biggest issue with UC is that when you hit, it's a weak punch. Combine that with the fact that you are spreading XP between HP, ST, DX, and UC, and there's an overall weak character in comparison to a straight tank."

it does seem to be a robf killer though. our rock, paper & scissors triad is becoming more multi-faceted it appears.

QBOddBird June 18 2008 12:32 AM EDT

Hal


Ranged Base to-Hit: 100
Ranged Bonus to-Hit: 204

QBOddBird June 18 2008 12:34 AM EDT

For the DX portion:

Carnagie cast Ethereal Chains on all enemy Minions (4114294)
Dexterity 5,273,332


as requested

QBOddBird June 18 2008 12:38 AM EDT

Triple post, but I keep forgetting info.


Powered Exoskeleton lvl 5,410,202

Colonel Custard [SeeD] June 18 2008 1:46 AM EDT

So OB beats me because he has 204 PTH plus a DX advantage over me.

Speaking of which, is maximum DX advantage cth still 160, to be added onto the "melee bonus to hit" number? I.E., do I actually have 456 effective cth against 20 DX non-Evasion enchanters?
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