New Spell Idea: Blood Rites (in General)


BootyGod June 18 2008 3:25 AM EDT

Blood Rites:


Trained at a level similar to prot, but steeper.. (not sure of the level structure, but this seems like a fun ED)

Increases all damage dealt by your team by the percent of the number and increases all damage taken by the double that percent.

So if you have a Blood Rites of (15) you'd do 15% more damage and take 30% more.
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I got more coming. Trust me on that :P

Little Anthony June 18 2008 3:47 AM EDT

simply boost DD is the way to go, to overcome AMF and boost through "No cap" Mgs.

My PL wall has over 200mil enc available. It would be dangerous if lots of it goes into Mgs.

tank has GS, Haste - mage has spell booster. fair ?

BootyGod June 18 2008 3:48 AM EDT

Pretty much what this is :P


Evasion + Blood Rites = awesome.

Frost June 18 2008 3:52 AM EDT

doesnt seem fair tanks cant ALWAYS hit like mages. Plus they can miss a entire battle

Colonel Custard [The Knighthood] June 18 2008 4:49 AM EDT

Sounds like BL to me.
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