New Supporter Item Idea (in General)
July 12 2008 6:18 PM EDT
Shirt of Rapid BA Regen.
For every x amount of Attacks you do while wearing this shirt, you gain x additional attack(s).
And it only works if you are attacking/forging.
Non-stackable (as in, you either have it on or not, can't put 1 on 4 different minions and get an additional attack generated from each).
I haven't decided it if should be upgradeable or not, if so, it should have a cap as to how much it can regenerate. Or we could just leave it as non-upgradeable but can get a bonus if named, which would generate extra money for Jon.
Does not function if any member has on a RoE.
Anyone else want to add anything?
So an RoE that generates extra cash as well as exp, doesn't eat a tat slot, works with forging, and adds to your clan points? Sounds a bit over the top to me.
i would only add one thing, big 70's style lapels!
July 12 2008 6:20 PM EDT
we shouldn't have a cap so we can get infinite BA!
July 12 2008 6:30 PM EDT
JS you also forgot, more valuable for those in the 6/20 regen.
I'm seeing lots of yin... But I can't find yang anywhere...
Not if it's x extra per y fights it's not.
July 12 2008 7:08 PM EDT
Rewards change with BA regen rate...
Right, and if you regenerate proportionally less BA from this item, you get the same benefit.
July 12 2008 7:14 PM EDT
Oh right I see my bad.
July 12 2008 7:38 PM EDT
Actually it would be valuable to all, and be a must have item.
NCB's could get extra BA from it, just as well as those in the 6/20 range.
I don't see it as an over the top type of thing.
You can still use a RoE to get that Exp concentrated onto one minion or use this if you want it spread out equally.
Extra Clan points? Sure but everyone using it will get extra Clan Points.
July 12 2008 8:27 PM EDT
how about you only regenerate BA if you lose/draw/stale when you attack :D
the hole point of roe is that it generates extra exp that's it u bring in this item that increases exp generation by giving more ba for everyone else that has a different tat and u remove the reason for the roe, making it useless, and give those with any other tat a massive advantage both in the gained abilities from their tats and larger mpr bases
July 12 2008 10:02 PM EDT
You can still use the RoE, just not at the same time as this item.
IN the long run, I think the RoE would still be a better choice over this item as you get more xp per fight, rather than an extra fight now and then.
Which is better?
10 fights at 372 xp or 11 fights at 300?
but you could use this shir and still use a tattoo, which imo would be better then no tat or shirt and a roe.
You say "an extra fight every now and then," but in your first post you say "For every x amount of Attacks you do while wearing this shirt, you gain x additional attack(s)." I took this to mean you spend 160 BA, and you get 160 more BA to spend because of that immediately (because you used the same representative variable). It would be good to clarify that.
I think it would be really hard to give an amount of extra BA that's worthwhile without making it excessive. Don't you think?
July 12 2008 10:56 PM EDT
I fail to see the point of such an item. It has no drawbacks so is an automatic equip on every team with the exception of RoE users.
Can't see how it adds to the game, sounds like you just want an RoE nerf?
July 12 2008 11:00 PM EDT
1/10th would be reasonable. Not much but would add up over time. Would it have any base AC?
July 13 2008 2:54 AM EDT
I don't like the idea of an item great for everyone.
The only thing this item would accomplish is encouraging even more abuse of "defensive setups" that certain people love, since the effects are only while attacking.
Further, being a shirt, there is zero downside to wearing it.
July 13 2008 4:09 AM EDT
If you make it 1 per 10 BA and have it take up a tattoo slot, then it will make sense. Why introduce an item with no downside? It just means everyone will use it. Also, I'd rather see a supporter item that mixes up strategy at least a little bit.
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