Game idea (s) (in General)


Ancient Anubis September 20 2008 11:11 PM EDT

ok people i was looking at my characters and i was thinking maybe we could do some basic simplifying. One thing i would love to c is to c everything divided by 10,000.

eg ST of 9mil becomes 900 these numbers are just starting to get really large and i reckon they don't need to be.

I think SG needs a change make it for every Base ac of 1 SG is increased by 0.1% capped at 10% with 100 base ac

DX should give max of two hits per round if dx. I f dx is 2x of the opponent u get 1 hit and at 5 times u get the second hit. Weapon Pth gives max of two more hits. One for if pth is greater than evasion by 10 and a second if pth is greater than evasion by 50.

AoF should have its effect reduced to 2% for every + i think 3% is just a tad too much even bring bgs down to 2% for every plus if this dissapoints mages too much.

Jon we ned a rolling bonus u don't want exp rolling bonus and thats fine but if u don't do that bring in a rolling ba it is practical, needed and wanted by the majority.

Also how bout some more polling find out what the community feeling is towards certain plans or changes u have in mind. I Know this game is your brain child but u do have a commuinty we are the ones playing it.

I think people need to realise u won't beable to conquer everyone if u can beat one person another will most likely beat u its the way it is and should be too much is placed on trying to beat everyone. The thing people should be striving for is character developement,acquiring weapons and armour, enjoying the community and trying different strats (we do have 5 character slots)



00 September 20 2008 11:13 PM EDT

all great ideas, but for me to USD a huge MSK and to have it nerfed in my face is enough to make me sick.

Sacredpeanut September 21 2008 12:07 AM EDT

"DX should give max of two hits per round if dx. I f dx is 2x of the opponent u get 1 hit and at 5 times u get the second hit."

So how many hits would you get if you had the same DX as your opponent? Or are you doing away with the base CTH entirely? What is the problem with the current system that is addressed by your proposal?

"Weapon Pth gives max of two more hits. One for if pth is greater than evasion by 10 and a second if pth is greater than evasion by 50."

This sounds rather arbitrary, again I'm not sure what the problem is with the old system that your system improves on.

"AoF should have its effect reduced to 2% for every + i think 3% is just a tad too much even bring bgs down to 2% for every plus if this dissapoints mages too much."

I agree, I think 3% is too much.

"Jon we ned a rolling bonus u don't want exp rolling bonus and thats fine but if u don't do that bring in a rolling ba it is practical, needed and wanted by the majority. "

I don't mind the rolling BA idea, not sure how it would fit in with clan points though.

I'd add that I'd like to see a clan overhaul, specifically a bit more separation in the clan bonuses at the top end of the scale

Solare September 21 2008 12:16 AM EDT

I like all of these ideas. They make a great deal of sense to me.
SG definitely needs a fix; its far too good as is.

Sacredpeanut September 21 2008 12:19 AM EDT

0.1% per point of base AC would make SG's special ability pretty much useless - 10% max bonus to damage against heavily armored opponents is next to nothing given that SG is the supposed "anti-wall" DD.

Relic September 21 2008 12:27 AM EDT

From what I have been able to determine in my testing, SG does double the damage that FB does in melee.

Ancient Anubis September 21 2008 1:06 AM EDT

10% on top of all bonuses from armour is huge in itself for 2mil damage that's an extra 200k much more reasonable than say 100% with 100 ac that is like 4mil damage.

iBananco [Blue Army] September 21 2008 2:22 AM EDT

Why would you ever use SG when you could use CoC?

TheHatchetman September 21 2008 2:35 AM EDT

not that I'm biased or anything, but perhaps halving SG's bonus (to .5% still a 53.5% boost against a full wall set) could be considered 0=)

PearsonTritonRaveshaw September 21 2008 2:37 AM EDT

<3 CoC
h8 SG

Cube September 21 2008 5:58 PM EDT

"Why would you ever use SG when you could use CoC? "

Concentrated damage, kills off minions in the front faster. More resistant to GA (Show me a team that survives to melee with DM).

3D September 21 2008 9:26 PM EDT

"all great ideas, but for me to USD a huge MSK and to have it nerfed in my face is enough to make me sick"

Then don't use USD for a game ^^
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