King
September 25 2008 8:00 PM EDT
Only as a Skill....
I'd like to suggest changing evasion or adding a new skill similar to the D&D evasion to the style of X%(50% max?) damage reduction from physical Damage (skill lvl vs str+dex) plus a smaller amount from "spread damage" spells (CoC&FB) the last is optional since there's already amf which is much more powerful
What would be hard about implementing this:
1)It would have to make the minion with the skill have it's AC automatically set to 0(or atleast capped)
2)Negate ToE/robf reduction effects to further avoid stacking reductions
3)Not be able to have the damage siphoned off by PL(same reason as 1 and 2)
4)The possibility for another "omg the AoF is Overpowered!!!11!!11!one!" marathon in the forums
5)Would stack really well(too well?) with EC
Any further ideas on how to make this possible/Flames as to why this would be impossible?
I know most people are readying this and saying...isn't that the old endurance the ToE used to have and i have to say....It isn't totally dissimilar but has enough differences.
BootyGod
September 25 2008 8:04 PM EDT
A good idea would be to let us who never played CB1 know what the heck cause fear is ;P
Goodfish
September 25 2008 8:37 PM EDT
It caused fear.
Basically gave a chance enemies would not use their melee weapons, IIRC.
Old version had a % chance of preventing you from using your melee weapon, updated version had a damage reduction of up to 44%
I was reading this and thinking "I don't remember any cause fear..." But now I totally remember it!
I hated it. Let it die and burn in hell for all eternity, as it should.
Cause fear is great spell to use against melee tanks, prevents them from attacking all together. Bring it back!
IndependenZ
September 26 2008 9:28 AM EDT
Cause Fear... that brings back memories. Hey if it were to be implemented, could it be an Enchant Offense? So that we can use it alongside of Evasion? Pretty please?
;p
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<a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002YJ8">Bring Back Cause Fear</a>