Sickone
November 26 2008 8:42 PM EST
What if disenchanting DIDN'T grant any CB$ at all, but instead granted a "blacksmith credit" almost equal to the value of the disenchanting instead (say 98% of NW difference, or 95%) ?
i think thats a great idea sickone
Aera Cura
November 26 2008 8:48 PM EST
No. That'd be no good hate to say. What if my strat gets nerfed and i need to disenchant my boots of fortitude that are at 100 million net worth. I'd much rather have money's than some faulty store credit. =/
maybe give the option to put it on credit ya know like disenchant something and get cash back or credit that way you don't waste a lot of money when trying a different strat
Sickone
November 27 2008 12:36 AM EST
Well, I guess the alternative to either have 50% in cash or 9x% as credit would be better for some :)
[P]Mitt
November 27 2008 1:00 AM EST
Personally, I think that would just help to propagate humongous items. I'm fine with a 60-70% MAX credit idea.
Phaete
November 27 2008 1:12 AM EST
I do like it, but isn't it just a salvage yard with all items and without the destruction of the old item?
Sickone
November 27 2008 2:05 AM EST
Yeah, but it only works for the "Big Five" weapons... you can't transfer NW from a melee weapon to anything else, and no NW from armor nor any ranged weapons.
no, one reason, forging efficiency.
I just get myself an item I can forge pretty effective (>1.00)and dump all that right back into db's or any other item with a low efficiency.
That doesn't seem to stop Jon from allowing people to change Morgs to Vorpals or ELSes.
I think those have same forging efficiency
The MH and the ELS most certainly do not have the same forging efficiency.
JS, duh?
but before the non forging part, they had. The Big 5 differences in efficiency were very small, so it wasn't that big an issue.
But this idea is just fors or should be fors.
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<a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002b8Z">How about "blacksmith credit" ?</a>