How about "blacksmith credit" ? (in General)
November 26 2008 8:42 PM EST
What if disenchanting DIDN'T grant any CB$ at all, but instead granted a "blacksmith credit" almost equal to the value of the disenchanting instead (say 98% of NW difference, or 95%) ?
November 26 2008 8:45 PM EST
i think thats a great idea sickone
November 26 2008 8:48 PM EST
No. That'd be no good hate to say. What if my strat gets nerfed and i need to disenchant my boots of fortitude that are at 100 million net worth. I'd much rather have money's than some faulty store credit. =/
November 26 2008 9:07 PM EST
maybe give the option to put it on credit ya know like disenchant something and get cash back or credit that way you don't waste a lot of money when trying a different strat
November 27 2008 12:36 AM EST
Well, I guess the alternative to either have 50% in cash or 9x% as credit would be better for some :)
November 27 2008 1:00 AM EST
Personally, I think that would just help to propagate humongous items. I'm fine with a 60-70% MAX credit idea.
November 27 2008 1:12 AM EST
I do like it, but isn't it just a salvage yard with all items and without the destruction of the old item?
November 27 2008 2:05 AM EST
Yeah, but it only works for the "Big Five" weapons... you can't transfer NW from a melee weapon to anything else, and no NW from armor nor any ranged weapons.
no, one reason, forging efficiency.
I just get myself an item I can forge pretty effective (>1.00)and dump all that right back into db's or any other item with a low efficiency.
That doesn't seem to stop Jon from allowing people to change Morgs to Vorpals or ELSes.
I think those have same forging efficiency
The MH and the ELS most certainly do not have the same forging efficiency.
but before the non forging part, they had. The Big 5 differences in efficiency were very small, so it wasn't that big an issue.
But this idea is just fors or should be fors.
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