How about better postbattle reward/bonus stats ? (in General)


Sickone February 27 2009 9:22 AM EST

Right now we have something like this (numbers in it totally arbitrary and not necessarily proportional to reality):


Rewards
Cash (total) $926
XP (per minion) 97

Bonuses
Challenge bonus 46%
Clan bonus 12.5%
(N*B xyz%)
(+bonustimes)
___

But how about if we has something like THIS instead:

Base rewards
Cash $885
XP (per minion) 119

Rewards
Cash (total) $926
XP (per minion) 97
Clan Points +6
Score +6,797

Bonuses
Challenge bonus 46%
Clan bonus 12.5%
(N*B xyz%)
(+bonustimes)

QBOddBird February 27 2009 12:29 PM EST

We formerly just had

Rewards
Cash (total) $926
XP (per minion) 97

and no other info.

Lochnivar February 27 2009 12:34 PM EST

/me votes for less detail....

like a blank screen with:
'You won, maybe...'
and that's all

Fatil1ty February 27 2009 12:38 PM EST

I definetely like that idea, it shows the actual impact that clans and bonuses have on fighting without having to guess.

Sickone February 27 2009 12:58 PM EST

"We formerly just had Rewards [...] and no other info. "

Well, we got more now, what if we got even more later on ? :)

QBOddBird February 27 2009 1:06 PM EST

The veiled meaning behind my post was that we formerly just had rewards displayed, and we were content with that; I prefer not to have a system that automatically dissects rewards further, as this leaves nothing for the player. No more stuff to "figure out" - just here's the data, parse it, and good luck toward reducing the whole of blending down to a mathematical formula.

:( I like figuring stuff out more than having it all right there in front of me, and I think it's better for gameplay to have a little mystery involved, too.

Wizard'sFirstRule February 27 2009 2:51 PM EST

anything that we can obtain with a calculator and is relevant should be on the post-battle screen.

Sickone February 27 2009 3:06 PM EST

"No more stuff to figure out - just here's the data, parse it, and good luck toward reducing the whole of blending down to a mathematical formula."

Considering the way to determine the average rewards is already described in detail in the wiki...

"anything that we can obtain with a calculator and is relevant should be on the post-battle screen"

...this

QBOddBird February 27 2009 3:53 PM EST



I HIGHLY disagree. I don't mind agreeing to disagree; I just think taking all the effort out of it and making it a lazytable is not the direction the game should be headed.

You already just have to hold enter 2-3x a day if you're in 6/20. How much easier do you want it to be?

Rubberduck[T] [Hell Blenders] February 27 2009 4:16 PM EST

Showing the challenge bonus was the worst thing since the NUB
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