Sickone
February 27 2009 9:22 AM EST
Right now we have something like this (numbers in it totally arbitrary and not necessarily proportional to reality):
Rewards
Cash (total) $926
XP (per minion) 97
Bonuses
Challenge bonus 46%
Clan bonus 12.5%
(N*B xyz%)
(+bonustimes)
___
But how about if we has something like THIS instead:
Base rewards
Cash $885
XP (per minion) 119
Rewards
Cash (total) $926
XP (per minion) 97
Clan Points +6
Score +6,797
Bonuses
Challenge bonus 46%
Clan bonus 12.5%
(N*B xyz%)
(+bonustimes)
QBOddBird
February 27 2009 12:29 PM EST
We formerly just had
Rewards
Cash (total) $926
XP (per minion) 97
and no other info.
Lochnivar
February 27 2009 12:34 PM EST
/me votes for less detail....
like a blank screen with:
'You won, maybe...'
and that's all
Fatil1ty
February 27 2009 12:38 PM EST
I definetely like that idea, it shows the actual impact that clans and bonuses have on fighting without having to guess.
Sickone
February 27 2009 12:58 PM EST
"We formerly just had Rewards [...] and no other info. "
Well, we got more now, what if we got even more later on ? :)
QBOddBird
February 27 2009 1:06 PM EST
The veiled meaning behind my post was that we formerly just had rewards displayed, and we were content with that; I prefer not to have a system that automatically dissects rewards further, as this leaves nothing for the player. No more stuff to "figure out" - just here's the data, parse it, and good luck toward reducing the whole of blending down to a mathematical formula.
:( I like figuring stuff out more than having it all right there in front of me, and I think it's better for gameplay to have a little mystery involved, too.
anything that we can obtain with a calculator and is relevant should be on the post-battle screen.
Sickone
February 27 2009 3:06 PM EST
"No more stuff to figure out - just here's the data, parse it, and good luck toward reducing the whole of blending down to a mathematical formula."
Considering the way to determine the average rewards is already described in detail in the wiki...
"anything that we can obtain with a calculator and is relevant should be on the post-battle screen"
...this
QBOddBird
February 27 2009 3:53 PM EST
I HIGHLY disagree. I don't mind agreeing to disagree; I just think taking all the effort out of it and making it a lazytable is not the direction the game should be headed.
You already just have to hold enter 2-3x a day if you're in 6/20. How much easier do you want it to be?
Showing the challenge bonus was the worst thing since the NUB
This thread is closed to new posts.
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from a new thread; link this with the html
<a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002fvb">How about better postbattle reward/bonus stats ?</a>