how would YOU introduce CB? (in General)


lostling March 15 2009 12:27 AM EDT

yep... since so plenty of people keep saying the tutorial suxs... why not give some suggestions as to how it could be done lol

ScY March 15 2009 1:23 AM EDT

With Angelina Jolie.

iBananco [Blue Army] March 15 2009 1:24 AM EDT

"Hi, this is a game that I got banned from because I'm a multi!"

AdminNightStrike March 15 2009 1:37 AM EDT

Here's a game that's better than runescape :)

BadFish March 15 2009 5:10 AM EDT

Here are just a few ideas coming off the top of my head at 4 in the morning.

1. Give chat to the players immediately. Why the hell it doesn't already work this way I will never, ever know. Not even if Jon tries to explain it to me.

2. I like the idea of putting forth a few strats to new players, but nothing too restrictive. It's been mentioned that the tutorial should tell new players to go SFBM until such and such MPR, blah blah blah. I think that's stupid. The more variety of strategy we have (which does mean more players/player retention) the more CB can grow. Adding 100 more SFBM to CB's active players would suck.
Anyway. Maybe outline a few strats and explain what each one is meant to accomplish, and encourage players to make changes to the "default" strats and find one that is their own.



I'm going to bed....

kevlar March 15 2009 5:39 AM EDT

I am going to think about this.... but as of now, I would address this as the most addictive game ever :) The homepage picture needs some help, also imo (not discrediting whoever made it) I just think the 'face' of CB could be elaborated in a empircal way.

Daz March 15 2009 6:13 AM EDT

"1. Give chat to the players immediately. Why the hell it doesn't already work this way I will never, ever know. Not even if Jon tries to explain it to me"

I think its because there is already a lot to figure out (menus and such), adding chat as well could be confusing. Not 100% sure, though~

Andy March 15 2009 6:35 AM EDT

We also need to make sure the DD over weapons thing is explained.
How there are -rare- weapons and armour, so store items shouldn't be upgraded.
EXP concentration needs to be explained.

And I can't think of anything right nows...

AdminTal Destra March 15 2009 10:16 AM EDT

as far as i remember i had chat right off the bat, i didn't, however, have a pm box til my first week was up

winner winner March 15 2009 10:40 AM EDT

You don't get chat until after you finish the tutorial.
This thread is closed to new posts. However, you are welcome to reference it from a new thread; link this with the html <a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=002glK">how would YOU introduce CB?</a>