strat help please (in General)


Keropi December 10 2009 1:49 PM EST


First Minion
Experience: 9
Hit Points: 20
Armor: 92
Strength: 25 / 20
Dexterity: 25 / 20
Dispel Magic: 4,045,143 / 4,269,280
Net Worth: $11,199,870
Encumbered at: 38,393,167
An Amulet of Junction [0] (+10)
A Pair of Elven Boots [10] (+26)
A Pair of Beleg's Gloves [3] (+12)
A Helm of Clearsight [-5] (+9)
A Buckler of Mandos [10] (+27)
A Halidon Familiar lvl 3,756,370

Second Minion
Experience: 1
Hit Points: 1,585,462
Armor: 71
Strength: 20
Dexterity: 21 / 20
Magic Missile: 1,588,645 / 1,185,556
Net Worth: $5,054,849
Encumbered at: 89,029,834
A Breastplate of Expertise [18] (+31)
The Spirit of Bill Ohnemus [6] (+11)
A Pair of Spellboosters [4] (+9)
Anti-Matter Gloves [0] (+10)
A Helm of Clearsight [-5] (+8)

any suggestion in improving my strat? please help. thanks

miteke [Superheros] December 10 2009 1:57 PM EST

Lose the pluses on the HoC. The AC bonus is not worth the added PR.

Perhaps make the familiar a Steel Familiar and the main character an archer. Halidons are far weaker that character archers, particularly with the new nerf on them. I'm actually thinking of swapping my hal for something better now that it has been neutered. If you do do this keep in mind that you will have to spend heavily to keep your weapon viable.

Keropi December 10 2009 2:02 PM EST

how do i lose the pluses?

Keropi December 10 2009 2:03 PM EST

this does make sense i might do it.

gols090 [forge of me] December 10 2009 5:28 PM EST

The Disenchant option in Blacksmith page can remove the + that you don't want and return 50% of that NW to you.

Keropi December 10 2009 7:00 PM EST

ok thanks
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