Armor effectiveness and the wiki (in General)


Miandrital March 1 2010 7:30 PM EST

So with the introduction of steel skin, armor was nerfed by 20%. It was .21% before the nerfage, so .21% * 80% = .168%

Jon however, updated the wiki to say .167%. Is there any explanation for this?

AdminNemesia [Demonic Serenity] March 1 2010 7:31 PM EST

more accurate as it is was likely rounded off or something?

Miandrital March 1 2010 7:35 PM EST

Just ran a test with my ncb.

I have 328 AC, with a maxed SS. I get 82 AC from SS

328 * .21% = 68.88%
(328 + 82) * .167% = 68.47%
(328 + 82) * .168% = 68.88%

I think it should be .168% in the wiki

Demigod March 1 2010 7:59 PM EST

If you don't get an explanation, feel free to update it.

AdminNemesia [Demonic Serenity] March 1 2010 8:01 PM EST

I don't think the reduction was exactly .21% before.

AdminNightStrike March 2 2010 8:37 AM EST

It's 1/6th per point, which is 0.1666666666666... which rounds to 0.167

If it's off, it's because the random part is off by one. I can fix that. I'm pretty certain that random numbers go from 0..n-1 instead o 1..n, so I think the midpoint for averageness in the code could be 0.99/6 instead of 1/6. Although, that would make it 0.65 even..... so, yeah :)

AdminNightStrike March 2 2010 8:41 AM EST

Are you forgetting to incorporate constant damage reduction? That's applied first.
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