Rituals just got costlier (in Changelog)
So apparently, the cost charging mechanism for rituals never actually worked. That is to say, all rituals were effectively free. Consider that period over with :)
All rituals should now charge your team accordingly. It's actually good that it didn't work right, because instead of charging the clan owner the overage for the cost disbursement, the owner was actually getting less than every other member. Go figure.
err, it might be adding to the over all score for the team seems like a bug...
(thanks to RealAxis)
It is working. Most of that is from testing to get that and several other things working.
So.. it's working or not?
Ok, I can't possibly see how it's not working. I just had slayer active some ritual that cost 500CP. -62 CP were applied to each member, except for him. He got -66 (which would be the remainder of the 500 / 8 = 62.5 applied to the owner).
I found another section where there was some code that was not properly mutexed. I plugged that hole. Hopefully, that is the last of these issues.
Rituals disabled until this can be properly rectified.
I took the liberty of fixing the display on the admin page, too.
It is working properly now. ^_^
Clan standing page and homepage are showing pre-subtraction values, individual clan page is showing correct value.
Yeah, I just noticed that. >.<
I will turn off the rituals for NS so they can be worked on again.
is that due to the fact that those stats aren't updated that often? in effect, will it show correctly after the next scheduled update when the clan bonuses are reconfigured as well?
Nope, they are updated every time someone looks at the clan view page. Also the numbers stay off at the hourly bonus change.
As I mentioned in chat, there's a lot of places where they won't display properly. The important part is that the ritual costs are taken into account for rank/bonus. The rest will come over time as I edit each statistical display.
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<a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=00353b">Rituals just got costlier</a>