I wouldn't feel right steering the other thread off course so I am going to start a new one on something related to this whole topic.
Here are some of my thoughts. CB is a strange RPG in 2 ways:
1. If you are behind you can not simply spend a few hours 'grinding' to make up for lost exp. You are just simply behind. If you want to catch up you need to start a bonus character and then wait a least 1 1/2 years. That is your only option. Everyone is generally slogging forward at roughly the same pace (yes yes I know there a few exceptions to this rule, please don't beat that dead horse).
2. The higher you level, the less work you have to do. This one is even stranger. I always thought 6/20 should be at the bottom and 10/20 at the top. It is strange to further punish those at the bottom by making them do MORE work to level up then those at the top. The 6/20 group does the least amount of work in terms of gameplay.
The notion of letting some one get near the top mpr in seen as bad for the game. I need to know why. I can not see in any way how it would hurt the game to allow as many people as possible a chance to get a high mpr character.
Vets would still retain advantages through experience and NW. A whole new metagame would flourish.
Why is a lot of high mpr characters bad for the game?