I haven't contributed to the community too much lately so i thought i would at least provide some thinking material.
Spell Storm. Replaces EO, ED, DD and skill on the minion training it.
Reduces all EOs and EDs casted by the level of the skill.
(i.e. affects allied and enemy enchantments)
If an ally or enemy is using a RoS, the skill is only 50% effective on their side.
This minion will take backlash damage each round equal to 1% of the total reduction on all enchantments.
Given a simple situation:
Spell storm is trained to 100,000.
The Enemy has AMF trained to 50,000 and AS to 150,000.
AMF is dispelled and AS is reduced to effect as though it's lvl was 50,000.
that is a total reduction of 150,000. The minion takes 1,500 damage each round.
Suggestions, complaints, recommendations?
Please post :)
Ankou
November 12 2010 3:03 AM EST
Sounds like an extra powerful DM that nerfs the character using it.
Way too powerful. 2 minion team, one trains pure storm the other is an archer. better than DM by far.
Lord Bob
November 12 2010 3:56 AM EST
Replaces EO, ED, DD and skill on the minion training it.
Un-CB like.
Reduces all EOs and EDs casted by the level of the skill.
Overpowered. It's like a Super Dispel Magic, and Dispel Magic is strong enough. Also, I'm opposed to any ability that is "just like [another ability], but way kewler and takes up two ability slots!"
Time for some balancing then
Spell Storm. EO
Reduces all EOs and EDs casted by the level of the skill * 0.75.
(i.e. affects allied and enemy enchantments)
If an ally or enemy is using a RoS, the skill is only 50% effective on their side.
All allied minion will take backlash damage each round equal to 2.5% of the total reduction on all enchantments.
Na Im willing to say it was a bad idea, got something too similar to it atm.
Second suggestion
Mark of the Vengeful
DD Spell
deals damage approximately equal to 60% of spell level
targets the lowest hp among enemy minions
the casting minion loses hp equal to spell level/Current HP and deals this as bonus damage.
(Anything i post is conceptual, feel free to tweak percentages or ideas)
How about instead of spell storm, you are simply allowed to choose enemy or yourself when using dm.
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