February 19 2011 10:46 PM EST
Hit Points -1,804,507 -1,580,652 674,568 3,207,381 543,667
Why do we go into the negatives by so much? I can understand one hit taking you to the negatives from a positive, but why not change targeting the very next hit? I mean if you die in combat you fall over making the guy behind you a juicy target.
its all about targeting per round.
February 19 2011 10:53 PM EST
Are we talking about changing target during multiple hits from 1 attacker?
I assume retargeting during same round for 1 attacker takes too long.
That's how most rpgs i know work. some have skills to allow retarget or implement overkill damage.
Because it doesn't work with the way fighting is setup.
February 19 2011 11:47 PM EST
So elven long bows don't destroy all....
February 20 2011 12:57 AM EST
nope, just one minion per turn :)
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