Demigod
May 11 2011 10:06 AM EDT
There's a key problem with handling Somalia's piracy as an MMO. The players don't want to destroy pirate nests -- that would prevent level grinding.
that is if your guild leader isn't too distracted by crafting to plan a raid in the first place.
This thread is closed to new posts.
However, you are welcome to reference it
from a new thread; link this with the html
<a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=003BdD">this is a bit odd...</a>