What would you like to see made to the overall strategic gameplay of CB?
To give you an idea of what kind of thing I'm looking for:
- Changes to the relative strength of melee vs ranged vs casters.
- An increased amount of armor or weapon based effects (For instance, more items that give their wearers something "new", like the tattoos, but for items)
- More skills
- More enchantments
- A change to how damage is calculated
- Changes to the cost of hiring/upgrades.
Get the idea? You can be specific, or general. Try to consider overall balance and a "priority" system here. Don't just list every cool thing you'd like, or if you want to make a list, make it in order of importance.
PS: This is just something I was curious about. I want to see where the "active" community is in their opinions of current game design and balance.