I guess I mean if the opponent's tank has more Dexterity than your tank, would your tank still be able to hit the opponents tank with enough CTH/PTH regardless of how much more DX the opponent has?

Based on the wiki's "To-hit" page's "DX CTH Calculation" section ( http://www.carnageblender.com/wiki/To-hit#2 ), with a high enough PTH bonus, it should be possible to reliably hit your target if it lacks the Evasion skill, Displacement Boots or Amulet of Invisibility, as those can counter your weapon's PTH bonus.

If your calculated CTH is greater than 1, then you will always hit.

"If your calculated CTH is greater than 1, then you will always hit."

It should be made clear that by "calculated CTH" you probably mean "R" in the "DX CTH Calculation" section, unless if you're converting "CTH" to a decimal value (let's keep things consistent with the "DX CTH Calculation" section to reduce confusion).

R = attacker DX/defender DX (e.g., 0, 0.085, 0.5, 1, 2.25, etc.)

DX CTH = R * BTH chance (i.e., 0-100+ percent)

CTH = DX CTH + PTH chance (i.e., 0-100+ percent)

"what does cth and pth stand for?"

CTH = (see above)

PTH = Weapon's plus to-hit enchantment bonus (e.g., An Elven Stiletto (+125))

BTH = Weapon's base to-hit chance

It should be made clear that by "calculated CTH" you probably mean "R" in the "DX CTH Calculation" section, unless if you're converting "CTH" to a decimal value (let's keep things consistent with the "DX CTH Calculation" section to reduce confusion).

R = attacker DX/defender DX (e.g., 0, 0.085, 0.5, 1, 2.25, etc.)

DX CTH = R * BTH chance (i.e., 0-100+ percent)

CTH = DX CTH + PTH chance (i.e., 0-100+ percent)

"what does cth and pth stand for?"

CTH = (see above)

PTH = Weapon's plus to-hit enchantment bonus (e.g., An Elven Stiletto (+125))

BTH = Weapon's base to-hit chance

Oh, to further clarify:

CTH = overall chance to hit.

CTH = overall chance to hit.

CTH = DX CTH + PTH chance (i.e., 0-100+ percent)

was supposed to be written as

CTH = DX CTH + PTH chance - opponent's Evasion (i.e., 0-100+ percent).

was supposed to be written as

CTH = DX CTH + PTH chance - opponent's Evasion (i.e., 0-100+ percent).

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