I started a one minion (mage) team and have no idea what I'm doing... Any hints or tips would be great.
The advantage of one minion mages is that they suffer the least from amf/ga because of the concentration of damage from your team. Of course, the main weakness then is surviving because you dont have a wall/pl on your team. You should still focus on offensive, though, because that is the strength of your team. Also, Fireball will be weaker versus 4 player teams with big GA, so be wary of that.
Would you advise dropping FB for MM?
Drop FB for Shocking Grasp with a HoC. MM kinda sucks unless you're going one minion vs one minion
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