enchanter

The Enchanter minion strategy is basically the same as the mage, with the focus primarily on Enchant Offense Spells (EO) and Enchant Defense Spells (ED). It is not unheard of for an Enchanter to have a Direct Damage Spells (DD), but the spell is typically weak and irrelevant against strong opponents. This spell is usually a base level Decay If the Enchanter chooses one spell they should max that spell and not train any ST,DX or HP. if they have 2 spells they need to train them accordingly, depending on the spells. Most of the time the Enchanter will train 1/2, 1/2 with the 2 spells, unless one of the spells does not need to constantly grow. The item most needed for an Enchanter is a Cornuthaum as it boosts 2% to EO/ED spells for every '+' on it.

Armor Recommended:

if you're not rich you can use:


    last edited by Henk Bres at Jun 21 - Edit enchanter

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